From e3f1cb83056ef69d6b121f0df612fc98ba1d228e Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 2 Mar 2015 21:12:21 +0100 Subject: [PATCH] Remove "loading cell" message This spams the log too much, in particular when loading a savegame. --- apps/openmw/mwworld/cellstore.cpp | 2 -- apps/openmw/mwworld/scene.cpp | 2 ++ 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index 545bbd4b3..7da7c187d 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -407,8 +407,6 @@ namespace MWWorld if (mState==State_Preloaded) mIds.clear(); - std::cout << "loading cell " << mCell->getDescription() << std::endl; - loadRefs (store, esm); mState = State_Loaded; diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 08767df80..96e5ef224 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -219,6 +219,8 @@ namespace MWWorld if(result.second) { + std::cout << "loading cell " << cell->getCell()->getDescription() << std::endl; + float verts = ESM::Land::LAND_SIZE; float worldsize = ESM::Land::REAL_SIZE;