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@ -951,7 +951,7 @@ namespace MWMechanics
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if (actor.getClass().hasInventoryStore(actor))
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actor.getClass().getInventoryStore(actor).purgeEffect(ESM::MagicEffect::Poison);
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}
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else if (effects.get(ESM::MagicEffect::CureParalyzation).getModifier() > 0)
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if (effects.get(ESM::MagicEffect::CureParalyzation).getModifier() > 0)
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{
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creatureStats.getActiveSpells().purgeEffect(ESM::MagicEffect::Paralyze);
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creatureStats.getSpells().purgeEffect(ESM::MagicEffect::Paralyze);
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