Merge branch 'master' into gui-windows

actorid
Jan Borsodi 14 years ago
commit e47568ea2e

@ -226,6 +226,16 @@ link_directories(${Boost_LIBRARY_DIRS} ${OGRE_LIB_DIR})
add_subdirectory( extern/caelum )
add_subdirectory( extern/mygui_3.0.1 )
# Make sure that certain libraries are used as static libraries
# This is in effect turns off __declspec (dllexport) for windows
# Each library will also need to be configured to build as a static lib
# MyGUI: extern/mygui_3.0.0/
add_definitions(-DMYGUI_STATIC)
# Caelum: extern/caelum/
add_definitions(-DCAELUM_STATIC)
# Specify build paths
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")

@ -110,20 +110,21 @@ namespace MWSound
cameraTracker.unfollowCamera();
}
std::string toMp3(const std::string &str)
static std::string toMp3(std::string str)
{
std::string wav = str;
int i = str.size()-3;
wav[i++] = 'm';
wav[i++] = 'p';
wav[i++] = '3';
return wav;
std::string::size_type i = str.rfind('.');
if(str.find('/', i) == std::string::npos &&
str.find('\\', i) == std::string::npos)
str = str.substr(0, i) + ".mp3";
else
str += ".mp3";
return str;
}
bool hasFile(const std::string &str)
{
if(files.has(str)) return true;
// Not found? Try exchanging .wav with .mp3
// Not found? Try with .mp3
return files.has(toMp3(str));
}
@ -153,10 +154,24 @@ namespace MWSound
const ESM::Sound *snd = store.sounds.search(soundId);
if(snd == NULL) return "";
volume *= snd->data.volume / 255.0f;
// These factors are not very fine tuned.
min = snd->data.minRange * 7.0f;
max = snd->data.maxRange * 2000.0f;
if(snd->data.volume == 0)
volume = 0.0f;
else
volume *= pow(10.0, (snd->data.volume/255.0f*3348.0 - 3348.0) / 2000.0);
if(snd->data.minRange == 0 && snd->data.maxRange == 0)
{
min = 100.0f;
max = 2000.0f;
}
else
{
min = snd->data.minRange * 20.0f;
max = snd->data.maxRange * 50.0f;
min = std::max(min, 1.0f);
max = std::max(min, max);
}
return convertPath(snd->sound);
}
@ -309,7 +324,7 @@ namespace MWSound
// The range values are not tested
if(!mData) return;
if(mData->hasFile(filename))
mData->add(mData->convertPath(filename), ptr, "_say_sound", 1, 1, 100, 10000, false);
mData->add(mData->convertPath(filename), ptr, "_say_sound", 1, 1, 100, 20000, false);
else
cout << "Sound file " << filename << " not found, skipping.\n";
}
@ -342,10 +357,11 @@ namespace MWSound
const std::string &file = mData->lookup(soundId, volume, min, max);
if(file != "")
{
SoundPtr snd = mData->mgr->play(file);
SoundPtr snd = mData->mgr->load(file);
snd->setVolume(volume);
snd->setRange(min,max);
snd->setPitch(pitch);
snd->play();
}
}

@ -4,7 +4,7 @@ IF(MSVC)
add_definitions("-D_SCL_SECURE_NO_WARNINGS /wd4305 /wd4244" )
ENDIF(MSVC)
ADD_DEFINITIONS(-DCAELUM_LIB)
ADD_DEFINITIONS(-DCAELUM_STATIC)
INCLUDE_DIRECTORIES(
${CMAKE_HOME_DIRECTORY}/extern/caelum/include
${OGRE_INCLUDE_DIR}/Ogre

@ -32,7 +32,10 @@ along with Caelum. If not, see <http://www.gnu.org/licenses/>.
// Define the dll export qualifier if compiling for Windows
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
#ifdef CAELUM_LIB
#ifdef CAELUM_STATIC
// Don't use dll export qualifier when built as a static lib
#define CAELUM_EXPORT
#elif CAELUM_LIB
#define CAELUM_EXPORT __declspec (dllexport)
#else
#ifdef __MINGW32__

@ -1 +1 @@
Subproject commit 7a22068da611235190fa7343ca3f8c1d1944a68c
Subproject commit 7345f2307f3ce6682a4044b98a811fac2cb7c4f0
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