@ -461,9 +461,9 @@ namespace MWDialogue
}
if (skillincrease){
// practice skill, it doesn't need to be a success to use skill
// practice skill
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
MWWorld::Class::get(player).skillUsageSucceeded(player, ESM::Skill::Speechcraft, 0);
MWWorld::Class::get(player).skillUsageSucceeded(player, ESM::Skill::Speechcraft, -1);
text += (success ? "Success" : "Fail");