mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-30 01:45:33 +00:00
Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)
Don't delete Link objects prematurely (Fixes #4171)
This commit is contained in:
parent
2a0b2c4e24
commit
e564dd842e
5 changed files with 86 additions and 79 deletions
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@ -36,6 +36,12 @@ namespace MWBase
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public:
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class ResponseCallback
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{
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public:
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virtual void addResponse(const std::string& title, const std::string& text) = 0;
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};
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DialogueManager() {}
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virtual void clear() = 0;
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@ -44,8 +50,7 @@ namespace MWBase
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virtual bool isInChoice() const = 0;
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typedef std::pair<std::string, std::string> Response; // title, text
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virtual bool startDialogue (const MWWorld::Ptr& actor, Response& response) = 0;
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virtual bool startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback) = 0;
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virtual void addTopic (const std::string& topic) = 0;
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@ -58,15 +63,15 @@ namespace MWBase
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virtual void say(const MWWorld::Ptr &actor, const std::string &topic) = 0;
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virtual Response keywordSelected (const std::string& keyword) = 0;
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virtual void keywordSelected (const std::string& keyword, ResponseCallback* callback) = 0;
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virtual void goodbyeSelected() = 0;
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virtual Response questionAnswered (int answer) = 0;
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virtual void questionAnswered (int answer, ResponseCallback* callback) = 0;
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virtual std::list<std::string> getAvailableTopics() = 0;
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virtual bool checkServiceRefused (Response& response) = 0;
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virtual bool checkServiceRefused (ResponseCallback* callback) = 0;
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virtual Response persuade (int type) = 0;
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virtual void persuade (int type, ResponseCallback* callback) = 0;
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virtual int getTemporaryDispositionChange () const = 0;
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/// @note This change is temporary and gets discarded when dialogue ends.
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@ -101,7 +101,7 @@ namespace MWDialogue
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}
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}
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bool DialogueManager::startDialogue (const MWWorld::Ptr& actor, Response& response)
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bool DialogueManager::startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback)
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{
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updateGlobals();
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@ -151,7 +151,7 @@ namespace MWDialogue
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parseText (info->mResponse);
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MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
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response = Response ("", Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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callback->addResponse("", Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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executeScript (info->mResultScript, mActor);
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mLastTopic = it->mId;
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@ -240,9 +240,8 @@ namespace MWDialogue
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}
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}
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DialogueManager::Response DialogueManager::executeTopic (const std::string& topic)
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void DialogueManager::executeTopic (const std::string& topic, ResponseCallback* callback)
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{
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DialogueManager::Response response;
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Filter filter (mActor, mChoice, mTalkedTo);
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const MWWorld::Store<ESM::Dialogue> &dialogues =
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@ -274,7 +273,7 @@ namespace MWDialogue
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title = topic;
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MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
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response = Response(title, Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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callback->addResponse(title, Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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if (dialogue.mType == ESM::Dialogue::Topic)
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{
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@ -295,7 +294,6 @@ namespace MWDialogue
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mLastTopic = topic;
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}
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return response;
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}
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const ESM::Dialogue *DialogueManager::searchDialogue(const std::string& id)
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@ -350,18 +348,16 @@ namespace MWDialogue
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return keywordList;
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}
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DialogueManager::Response DialogueManager::keywordSelected (const std::string& keyword)
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void DialogueManager::keywordSelected (const std::string& keyword, ResponseCallback* callback)
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{
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Response response;
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if(!mIsInChoice)
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{
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const ESM::Dialogue* dialogue = searchDialogue(keyword);
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if (dialogue && dialogue->mType == ESM::Dialogue::Topic)
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{
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response = executeTopic (keyword);
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executeTopic (keyword, callback);
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}
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}
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return response;
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}
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bool DialogueManager::isInChoice() const
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@ -386,10 +382,9 @@ namespace MWDialogue
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mTemporaryDispositionChange = 0;
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}
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DialogueManager::Response DialogueManager::questionAnswered (int answer)
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void DialogueManager::questionAnswered (int answer, ResponseCallback* callback)
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{
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mChoice = answer;
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DialogueManager::Response response;
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const ESM::Dialogue* dialogue = searchDialogue(mLastTopic);
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if (dialogue)
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@ -408,7 +403,7 @@ namespace MWDialogue
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mChoices.clear();
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MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
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response = Response("", Interpreter::fixDefinesDialog(text, interpreterContext));
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callback->addResponse("", Interpreter::fixDefinesDialog(text, interpreterContext));
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// Make sure the returned DialInfo is from the Dialogue we supplied. If could also be from the Info refusal group,
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// in which case it should not be added to the journal.
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@ -434,7 +429,6 @@ namespace MWDialogue
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}
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updateActorKnownTopics();
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return response;
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}
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void DialogueManager::addChoice (const std::string& text, int choice)
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@ -460,7 +454,7 @@ namespace MWDialogue
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mGoodbye = true;
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}
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DialogueManager::Response DialogueManager::persuade(int type)
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void DialogueManager::persuade(int type, ResponseCallback* callback)
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{
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bool success;
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float temp, perm;
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@ -509,7 +503,7 @@ namespace MWDialogue
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text = "Bribe";
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}
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return executeTopic (text + (success ? " Success" : " Fail"));
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executeTopic (text + (success ? " Success" : " Fail"), callback);
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}
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int DialogueManager::getTemporaryDispositionChange() const
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@ -522,7 +516,7 @@ namespace MWDialogue
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mTemporaryDispositionChange += delta;
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}
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bool DialogueManager::checkServiceRefused(Response& response)
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bool DialogueManager::checkServiceRefused(ResponseCallback* callback)
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{
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Filter filter (mActor, mChoice, mTalkedTo);
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@ -543,7 +537,7 @@ namespace MWDialogue
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MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
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response = Response(gmsts.find ("sServiceRefusal")->getString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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callback->addResponse(gmsts.find ("sServiceRefusal")->getString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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executeScript (info->mResultScript, mActor);
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return true;
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@ -57,7 +57,7 @@ namespace MWDialogue
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bool compile (const std::string& cmd, std::vector<Interpreter::Type_Code>& code, const MWWorld::Ptr& actor);
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void executeScript (const std::string& script, const MWWorld::Ptr& actor);
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Response executeTopic (const std::string& topic);
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void executeTopic (const std::string& topic, ResponseCallback* callback);
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const ESM::Dialogue* searchDialogue(const std::string& id);
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@ -69,7 +69,7 @@ namespace MWDialogue
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virtual bool isInChoice() const;
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virtual bool startDialogue (const MWWorld::Ptr& actor, Response& response);
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virtual bool startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback);
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std::list<std::string> getAvailableTopics();
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@ -82,16 +82,16 @@ namespace MWDialogue
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virtual void goodbye();
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virtual bool checkServiceRefused (Response& response);
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virtual bool checkServiceRefused (ResponseCallback* callback);
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virtual void say(const MWWorld::Ptr &actor, const std::string &topic);
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//calbacks for the GUI
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virtual Response keywordSelected (const std::string& keyword);
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virtual void keywordSelected (const std::string& keyword, ResponseCallback* callback);
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virtual void goodbyeSelected();
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virtual Response questionAnswered (int answer);
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virtual void questionAnswered (int answer, ResponseCallback* callback);
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virtual Response persuade (int type);
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virtual void persuade (int type, ResponseCallback* callback);
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virtual int getTemporaryDispositionChange () const;
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/// @note This change is temporary and gets discarded when dialogue ends.
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@ -30,8 +30,29 @@
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namespace MWGui
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{
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PersuasionDialog::PersuasionDialog()
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class ResponseCallback : public MWBase::DialogueManager::ResponseCallback
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{
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public:
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ResponseCallback(DialogueWindow* win, bool needMargin=true)
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: mWindow(win)
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, mNeedMargin(needMargin)
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{
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}
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void addResponse(const std::string& title, const std::string& text)
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{
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mWindow->addResponse(title, text, mNeedMargin);
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}
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private:
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DialogueWindow* mWindow;
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bool mNeedMargin;
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};
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PersuasionDialog::PersuasionDialog(ResponseCallback* callback)
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: WindowModal("openmw_persuasion_dialog.layout")
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, mCallback(callback)
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{
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getWidget(mCancelButton, "CancelButton");
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getWidget(mAdmireButton, "AdmireButton");
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@ -69,9 +90,7 @@ namespace MWGui
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else /*if (sender == mBribe1000Button)*/
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type = MWBase::MechanicsManager::PT_Bribe1000;
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MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->persuade(type);
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eventPersuadeMsg(response.first, response.second);
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MWBase::Environment::get().getDialogueManager()->persuade(type, mCallback.get());
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setVisible(false);
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}
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@ -244,13 +263,14 @@ namespace MWGui
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: WindowBase("openmw_dialogue_window.layout")
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, mIsCompanion(false)
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, mGoodbye(false)
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, mPersuasionDialog()
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, mPersuasionDialog(new ResponseCallback(this))
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, mCallback(new ResponseCallback(this))
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, mGreetingCallback(new ResponseCallback(this, false))
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{
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// Centre dialog
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center();
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mPersuasionDialog.setVisible(false);
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mPersuasionDialog.eventPersuadeMsg += MyGUI::newDelegate(this, &DialogueWindow::onPersuadeResult);
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//History view
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getWidget(mHistory, "History");
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@ -277,8 +297,6 @@ namespace MWGui
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DialogueWindow::~DialogueWindow()
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{
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mPersuasionDialog.eventPersuadeMsg.clear();
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deleteLater();
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for (Link* link : mLinks)
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delete link;
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@ -356,12 +374,11 @@ namespace MWGui
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const MWWorld::Store<ESM::GameSetting> &gmst =
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MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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MWBase::DialogueManager::Response response;
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if (topic == gmst.find("sPersuasion")->getString())
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mPersuasionDialog.setVisible(true);
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else if (topic == gmst.find("sCompanionShare")->getString())
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MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Companion, mPtr);
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else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused(response))
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else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused(mCallback.get()))
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{
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if (topic == gmst.find("sBarter")->getString())
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MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Barter, mPtr);
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@ -378,19 +395,34 @@ namespace MWGui
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else if (topic == gmst.find("sRepair")->getString())
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MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_MerchantRepair, mPtr);
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}
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else
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addResponse(response.first, response.second);
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}
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}
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void DialogueWindow::setPtr(const MWWorld::Ptr& actor)
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{
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MWBase::DialogueManager::Response response;
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if (!MWBase::Environment::get().getDialogueManager()->startDialogue(actor, response))
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bool sameActor = (mPtr == actor);
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if (!sameActor)
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{
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for (std::vector<DialogueText*>::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it)
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delete (*it);
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mHistoryContents.clear();
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mKeywords.clear();
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mTopicsList->clear();
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for (std::vector<Link*>::iterator it = mLinks.begin(); it != mLinks.end(); ++it)
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mDeleteLater.push_back(*it); // Links are not deleted right away to prevent issues with event handlers
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mLinks.clear();
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}
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mPtr = actor;
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mGoodbye = false;
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mTopicsList->setEnabled(true);
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if (!MWBase::Environment::get().getDialogueManager()->startDialogue(actor, mGreetingCallback.get()))
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{
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// No greetings found. The dialogue window should not be shown.
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// If this is a companion, we must show the companion window directly (used by BM_bear_be_unique).
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MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue);
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mPtr = MWWorld::Ptr();
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if (isCompanion(actor))
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Companion, actor);
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return;
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@ -398,32 +430,11 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton);
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mGoodbye = false;
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bool sameActor = (mPtr == actor);
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mPtr = actor;
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mTopicsList->setEnabled(true);
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setTitle(mPtr.getClass().getName(mPtr));
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mTopicsList->clear();
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if (!sameActor)
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{
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for (std::vector<DialogueText*>::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it)
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delete (*it);
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mHistoryContents.clear();
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mKeywords.clear();
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updateTopicsPane();
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}
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for (std::vector<Link*>::iterator it = mLinks.begin(); it != mLinks.end(); ++it)
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mDeleteLater.push_back(*it); // Links are not deleted right away to prevent issues with event handlers
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mLinks.clear();
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updateTopicsPane();
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updateDisposition();
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restock();
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addResponse(response.first, response.second, false);
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}
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void DialogueWindow::restock()
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@ -608,14 +619,12 @@ namespace MWGui
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void DialogueWindow::onTopicActivated(const std::string &topicId)
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{
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MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId);
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addResponse(response.first, response.second);
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MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId, mCallback.get());
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}
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void DialogueWindow::onChoiceActivated(int id)
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{
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MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->questionAnswered(id);
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addResponse(response.first, response.second);
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MWBase::Environment::get().getDialogueManager()->questionAnswered(id, mCallback.get());
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}
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void DialogueWindow::onGoodbyeActivated()
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@ -707,8 +716,4 @@ namespace MWGui
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&& actor.getRefData().getLocals().getIntVar(actor.getClass().getScript(actor), "companion");
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}
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void DialogueWindow::onPersuadeResult(const std::string &title, const std::string &text)
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{
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addResponse(title, text);
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}
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}
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@ -22,19 +22,20 @@ namespace MWGui
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namespace MWGui
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{
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class ResponseCallback;
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class PersuasionDialog : public WindowModal
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{
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public:
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PersuasionDialog();
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typedef MyGUI::delegates::CMultiDelegate2<const std::string&, const std::string&> EventHandle_Result;
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EventHandle_Result eventPersuadeMsg;
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PersuasionDialog(ResponseCallback* callback);
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virtual void onOpen();
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virtual MyGUI::Widget* getDefaultKeyFocus();
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private:
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std::unique_ptr<ResponseCallback> mCallback;
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MyGUI::Button* mCancelButton;
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MyGUI::Button* mAdmireButton;
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MyGUI::Button* mIntimidateButton;
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@ -136,7 +137,6 @@ namespace MWGui
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bool isCompanion(const MWWorld::Ptr& actor);
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bool isCompanion();
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void onPersuadeResult(const std::string& title, const std::string& text);
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void onSelectListItem(const std::string& topic, int id);
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void onByeClicked(MyGUI::Widget* _sender);
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void onMouseWheel(MyGUI::Widget* _sender, int _rel);
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@ -180,6 +180,9 @@ namespace MWGui
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PersuasionDialog mPersuasionDialog;
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MyGUI::IntSize mCurrentWindowSize;
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std::unique_ptr<ResponseCallback> mCallback;
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std::unique_ptr<ResponseCallback> mGreetingCallback;
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};
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}
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#endif
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