Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)

Don't delete Link objects prematurely (Fixes #4171)
pull/324/head
scrawl 7 years ago
parent 2a0b2c4e24
commit e564dd842e

@ -36,6 +36,12 @@ namespace MWBase
public:
class ResponseCallback
{
public:
virtual void addResponse(const std::string& title, const std::string& text) = 0;
};
DialogueManager() {}
virtual void clear() = 0;
@ -44,8 +50,7 @@ namespace MWBase
virtual bool isInChoice() const = 0;
typedef std::pair<std::string, std::string> Response; // title, text
virtual bool startDialogue (const MWWorld::Ptr& actor, Response& response) = 0;
virtual bool startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback) = 0;
virtual void addTopic (const std::string& topic) = 0;
@ -58,15 +63,15 @@ namespace MWBase
virtual void say(const MWWorld::Ptr &actor, const std::string &topic) = 0;
virtual Response keywordSelected (const std::string& keyword) = 0;
virtual void keywordSelected (const std::string& keyword, ResponseCallback* callback) = 0;
virtual void goodbyeSelected() = 0;
virtual Response questionAnswered (int answer) = 0;
virtual void questionAnswered (int answer, ResponseCallback* callback) = 0;
virtual std::list<std::string> getAvailableTopics() = 0;
virtual bool checkServiceRefused (Response& response) = 0;
virtual bool checkServiceRefused (ResponseCallback* callback) = 0;
virtual Response persuade (int type) = 0;
virtual void persuade (int type, ResponseCallback* callback) = 0;
virtual int getTemporaryDispositionChange () const = 0;
/// @note This change is temporary and gets discarded when dialogue ends.

@ -101,7 +101,7 @@ namespace MWDialogue
}
}
bool DialogueManager::startDialogue (const MWWorld::Ptr& actor, Response& response)
bool DialogueManager::startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback)
{
updateGlobals();
@ -151,7 +151,7 @@ namespace MWDialogue
parseText (info->mResponse);
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
response = Response ("", Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
callback->addResponse("", Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
executeScript (info->mResultScript, mActor);
mLastTopic = it->mId;
@ -240,9 +240,8 @@ namespace MWDialogue
}
}
DialogueManager::Response DialogueManager::executeTopic (const std::string& topic)
void DialogueManager::executeTopic (const std::string& topic, ResponseCallback* callback)
{
DialogueManager::Response response;
Filter filter (mActor, mChoice, mTalkedTo);
const MWWorld::Store<ESM::Dialogue> &dialogues =
@ -274,7 +273,7 @@ namespace MWDialogue
title = topic;
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
response = Response(title, Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
callback->addResponse(title, Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
if (dialogue.mType == ESM::Dialogue::Topic)
{
@ -295,7 +294,6 @@ namespace MWDialogue
mLastTopic = topic;
}
return response;
}
const ESM::Dialogue *DialogueManager::searchDialogue(const std::string& id)
@ -350,18 +348,16 @@ namespace MWDialogue
return keywordList;
}
DialogueManager::Response DialogueManager::keywordSelected (const std::string& keyword)
void DialogueManager::keywordSelected (const std::string& keyword, ResponseCallback* callback)
{
Response response;
if(!mIsInChoice)
{
const ESM::Dialogue* dialogue = searchDialogue(keyword);
if (dialogue && dialogue->mType == ESM::Dialogue::Topic)
{
response = executeTopic (keyword);
executeTopic (keyword, callback);
}
}
return response;
}
bool DialogueManager::isInChoice() const
@ -386,10 +382,9 @@ namespace MWDialogue
mTemporaryDispositionChange = 0;
}
DialogueManager::Response DialogueManager::questionAnswered (int answer)
void DialogueManager::questionAnswered (int answer, ResponseCallback* callback)
{
mChoice = answer;
DialogueManager::Response response;
const ESM::Dialogue* dialogue = searchDialogue(mLastTopic);
if (dialogue)
@ -408,7 +403,7 @@ namespace MWDialogue
mChoices.clear();
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
response = Response("", Interpreter::fixDefinesDialog(text, interpreterContext));
callback->addResponse("", Interpreter::fixDefinesDialog(text, interpreterContext));
// Make sure the returned DialInfo is from the Dialogue we supplied. If could also be from the Info refusal group,
// in which case it should not be added to the journal.
@ -434,7 +429,6 @@ namespace MWDialogue
}
updateActorKnownTopics();
return response;
}
void DialogueManager::addChoice (const std::string& text, int choice)
@ -460,7 +454,7 @@ namespace MWDialogue
mGoodbye = true;
}
DialogueManager::Response DialogueManager::persuade(int type)
void DialogueManager::persuade(int type, ResponseCallback* callback)
{
bool success;
float temp, perm;
@ -509,7 +503,7 @@ namespace MWDialogue
text = "Bribe";
}
return executeTopic (text + (success ? " Success" : " Fail"));
executeTopic (text + (success ? " Success" : " Fail"), callback);
}
int DialogueManager::getTemporaryDispositionChange() const
@ -522,7 +516,7 @@ namespace MWDialogue
mTemporaryDispositionChange += delta;
}
bool DialogueManager::checkServiceRefused(Response& response)
bool DialogueManager::checkServiceRefused(ResponseCallback* callback)
{
Filter filter (mActor, mChoice, mTalkedTo);
@ -543,7 +537,7 @@ namespace MWDialogue
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
response = Response(gmsts.find ("sServiceRefusal")->getString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
callback->addResponse(gmsts.find ("sServiceRefusal")->getString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
executeScript (info->mResultScript, mActor);
return true;

@ -57,7 +57,7 @@ namespace MWDialogue
bool compile (const std::string& cmd, std::vector<Interpreter::Type_Code>& code, const MWWorld::Ptr& actor);
void executeScript (const std::string& script, const MWWorld::Ptr& actor);
Response executeTopic (const std::string& topic);
void executeTopic (const std::string& topic, ResponseCallback* callback);
const ESM::Dialogue* searchDialogue(const std::string& id);
@ -69,7 +69,7 @@ namespace MWDialogue
virtual bool isInChoice() const;
virtual bool startDialogue (const MWWorld::Ptr& actor, Response& response);
virtual bool startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback);
std::list<std::string> getAvailableTopics();
@ -82,16 +82,16 @@ namespace MWDialogue
virtual void goodbye();
virtual bool checkServiceRefused (Response& response);
virtual bool checkServiceRefused (ResponseCallback* callback);
virtual void say(const MWWorld::Ptr &actor, const std::string &topic);
//calbacks for the GUI
virtual Response keywordSelected (const std::string& keyword);
virtual void keywordSelected (const std::string& keyword, ResponseCallback* callback);
virtual void goodbyeSelected();
virtual Response questionAnswered (int answer);
virtual void questionAnswered (int answer, ResponseCallback* callback);
virtual Response persuade (int type);
virtual void persuade (int type, ResponseCallback* callback);
virtual int getTemporaryDispositionChange () const;
/// @note This change is temporary and gets discarded when dialogue ends.

@ -30,8 +30,29 @@
namespace MWGui
{
PersuasionDialog::PersuasionDialog()
class ResponseCallback : public MWBase::DialogueManager::ResponseCallback
{
public:
ResponseCallback(DialogueWindow* win, bool needMargin=true)
: mWindow(win)
, mNeedMargin(needMargin)
{
}
void addResponse(const std::string& title, const std::string& text)
{
mWindow->addResponse(title, text, mNeedMargin);
}
private:
DialogueWindow* mWindow;
bool mNeedMargin;
};
PersuasionDialog::PersuasionDialog(ResponseCallback* callback)
: WindowModal("openmw_persuasion_dialog.layout")
, mCallback(callback)
{
getWidget(mCancelButton, "CancelButton");
getWidget(mAdmireButton, "AdmireButton");
@ -69,9 +90,7 @@ namespace MWGui
else /*if (sender == mBribe1000Button)*/
type = MWBase::MechanicsManager::PT_Bribe1000;
MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->persuade(type);
eventPersuadeMsg(response.first, response.second);
MWBase::Environment::get().getDialogueManager()->persuade(type, mCallback.get());
setVisible(false);
}
@ -244,13 +263,14 @@ namespace MWGui
: WindowBase("openmw_dialogue_window.layout")
, mIsCompanion(false)
, mGoodbye(false)
, mPersuasionDialog()
, mPersuasionDialog(new ResponseCallback(this))
, mCallback(new ResponseCallback(this))
, mGreetingCallback(new ResponseCallback(this, false))
{
// Centre dialog
center();
mPersuasionDialog.setVisible(false);
mPersuasionDialog.eventPersuadeMsg += MyGUI::newDelegate(this, &DialogueWindow::onPersuadeResult);
//History view
getWidget(mHistory, "History");
@ -277,8 +297,6 @@ namespace MWGui
DialogueWindow::~DialogueWindow()
{
mPersuasionDialog.eventPersuadeMsg.clear();
deleteLater();
for (Link* link : mLinks)
delete link;
@ -356,12 +374,11 @@ namespace MWGui
const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
MWBase::DialogueManager::Response response;
if (topic == gmst.find("sPersuasion")->getString())
mPersuasionDialog.setVisible(true);
else if (topic == gmst.find("sCompanionShare")->getString())
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Companion, mPtr);
else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused(response))
else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused(mCallback.get()))
{
if (topic == gmst.find("sBarter")->getString())
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Barter, mPtr);
@ -378,19 +395,34 @@ namespace MWGui
else if (topic == gmst.find("sRepair")->getString())
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_MerchantRepair, mPtr);
}
else
addResponse(response.first, response.second);
}
}
void DialogueWindow::setPtr(const MWWorld::Ptr& actor)
{
MWBase::DialogueManager::Response response;
if (!MWBase::Environment::get().getDialogueManager()->startDialogue(actor, response))
bool sameActor = (mPtr == actor);
if (!sameActor)
{
for (std::vector<DialogueText*>::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it)
delete (*it);
mHistoryContents.clear();
mKeywords.clear();
mTopicsList->clear();
for (std::vector<Link*>::iterator it = mLinks.begin(); it != mLinks.end(); ++it)
mDeleteLater.push_back(*it); // Links are not deleted right away to prevent issues with event handlers
mLinks.clear();
}
mPtr = actor;
mGoodbye = false;
mTopicsList->setEnabled(true);
if (!MWBase::Environment::get().getDialogueManager()->startDialogue(actor, mGreetingCallback.get()))
{
// No greetings found. The dialogue window should not be shown.
// If this is a companion, we must show the companion window directly (used by BM_bear_be_unique).
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue);
mPtr = MWWorld::Ptr();
if (isCompanion(actor))
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Companion, actor);
return;
@ -398,32 +430,11 @@ namespace MWGui
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton);
mGoodbye = false;
bool sameActor = (mPtr == actor);
mPtr = actor;
mTopicsList->setEnabled(true);
setTitle(mPtr.getClass().getName(mPtr));
mTopicsList->clear();
if (!sameActor)
{
for (std::vector<DialogueText*>::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it)
delete (*it);
mHistoryContents.clear();
mKeywords.clear();
updateTopicsPane();
}
for (std::vector<Link*>::iterator it = mLinks.begin(); it != mLinks.end(); ++it)
mDeleteLater.push_back(*it); // Links are not deleted right away to prevent issues with event handlers
mLinks.clear();
updateTopicsPane();
updateDisposition();
restock();
addResponse(response.first, response.second, false);
}
void DialogueWindow::restock()
@ -608,14 +619,12 @@ namespace MWGui
void DialogueWindow::onTopicActivated(const std::string &topicId)
{
MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId);
addResponse(response.first, response.second);
MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId, mCallback.get());
}
void DialogueWindow::onChoiceActivated(int id)
{
MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->questionAnswered(id);
addResponse(response.first, response.second);
MWBase::Environment::get().getDialogueManager()->questionAnswered(id, mCallback.get());
}
void DialogueWindow::onGoodbyeActivated()
@ -707,8 +716,4 @@ namespace MWGui
&& actor.getRefData().getLocals().getIntVar(actor.getClass().getScript(actor), "companion");
}
void DialogueWindow::onPersuadeResult(const std::string &title, const std::string &text)
{
addResponse(title, text);
}
}

@ -22,19 +22,20 @@ namespace MWGui
namespace MWGui
{
class ResponseCallback;
class PersuasionDialog : public WindowModal
{
public:
PersuasionDialog();
typedef MyGUI::delegates::CMultiDelegate2<const std::string&, const std::string&> EventHandle_Result;
EventHandle_Result eventPersuadeMsg;
PersuasionDialog(ResponseCallback* callback);
virtual void onOpen();
virtual MyGUI::Widget* getDefaultKeyFocus();
private:
std::unique_ptr<ResponseCallback> mCallback;
MyGUI::Button* mCancelButton;
MyGUI::Button* mAdmireButton;
MyGUI::Button* mIntimidateButton;
@ -136,7 +137,6 @@ namespace MWGui
bool isCompanion(const MWWorld::Ptr& actor);
bool isCompanion();
void onPersuadeResult(const std::string& title, const std::string& text);
void onSelectListItem(const std::string& topic, int id);
void onByeClicked(MyGUI::Widget* _sender);
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
@ -180,6 +180,9 @@ namespace MWGui
PersuasionDialog mPersuasionDialog;
MyGUI::IntSize mCurrentWindowSize;
std::unique_ptr<ResponseCallback> mCallback;
std::unique_ptr<ResponseCallback> mGreetingCallback;
};
}
#endif

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