pcRaiseRank works. Player can now join factions.

actorid
gugus 13 years ago
parent aaa5368fe9
commit e5b1e27fa6

@ -181,7 +181,17 @@ namespace MWDialogue
break;
case 46://Same faction
if(!selectCompare<int,int>(comp,0,select.i)) return false;
{
MWMechanics::NpcStats PCstats = MWWorld::Class::get(mEnvironment.mWorld->getPlayer().getPlayer()).getNpcStats(mEnvironment.mWorld->getPlayer().getPlayer());
MWMechanics::NpcStats NPCstats = MWWorld::Class::get(actor).getNpcStats(actor);
int sameFaction = 0;
if(!NPCstats.mFactionRank.empty())
{
std::string NPCFaction = NPCstats.mFactionRank.begin()->first;
if(PCstats.mFactionRank.find(NPCFaction) != PCstats.mFactionRank.end()) sameFaction = 1;
}
if(!selectCompare<int,int>(comp,sameFaction,select.i)) return false;
}
break;
case 48://Detected
@ -193,7 +203,6 @@ namespace MWDialogue
break;
case 50://choice
if(choice)
{
if(!selectCompare<int,int>(comp,mChoice,select.i)) return false;
@ -447,9 +456,6 @@ namespace MWDialogue
if (toLower (info.actor)!=MWWorld::Class::get (actor).getId (actor))
return false;
//PC Faction
if(!info.pcFaction.empty()) return false;
//NPC race
if (!info.race.empty())
{
@ -495,8 +501,8 @@ namespace MWDialogue
// TODO check player faction
if(!info.pcFaction.empty())
{
MWMechanics::NpcStats stats = MWWorld::Class::get(actor).getNpcStats(mEnvironment.mWorld->getPlayer().getPlayer());
std::map<std::string,int>::iterator it = stats.mFactionRank.find(info.npcFaction);
MWMechanics::NpcStats stats = MWWorld::Class::get(mEnvironment.mWorld->getPlayer().getPlayer()).getNpcStats(mEnvironment.mWorld->getPlayer().getPlayer());
std::map<std::string,int>::iterator it = stats.mFactionRank.find(info.pcFaction);
if(it!=stats.mFactionRank.end())
{
//check rank
@ -816,7 +822,7 @@ namespace MWDialogue
std::string DialogueManager::getFaction()
{
std::string factionID("");
MWMechanics::NpcStats stats = MWWorld::Class::get(mActor).getNpcStats(mEnvironment.mWorld->getPlayer().getPlayer());
MWMechanics::NpcStats stats = MWWorld::Class::get(mActor).getNpcStats(mActor);
if(stats.mFactionRank.empty())
{
std::cout << "No faction for this actor!";

@ -24,7 +24,8 @@ op 0x20007: PlayAnim, explicit reference
op 0x20008: LoopAnim
op 0x20009: LoopAnim, explicit reference
op 0x2000a: Choice
opcodes 0x2000b-0x3ffff unused
op 0x2000b: PCRaiseRank
opcodes 0x2000c-0x3ffff unused
Segment 4:
(not implemented yet)
@ -127,5 +128,5 @@ op 0x2000141: GetWaterLevel
op 0x2000142: SetWaterLevel
op 0x2000143: ModWaterLevel
op 0x2000144: ToggleWater, twa
op 0x2000145: PCRaiseRank
op 0x2000145: ModDisposition
opcodes 0x2000146-0x3ffffff unused

@ -299,27 +299,54 @@ namespace MWScript
}
};
class OpPCRaiseRank : public Interpreter::Opcode0
class OpPCRaiseRank : public Interpreter::Opcode1
{
public:
virtual void execute (Interpreter::Runtime& runtime)
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
{
std::cout << "arg0:" << arg0<< std::endl;
std::cout << "try to rais rank...";
std::string factionID = "";
MWScript::InterpreterContext& context
= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
std::string factionID = context.getEnvironment().mDialogueManager->getFaction();
if(arg0==0)
{
std::cout << "slurpppp";
factionID = context.getEnvironment().mDialogueManager->getFaction();
}
else
{
factionID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
}
if(factionID != "")
{
std::cout << "raiserank!!!!!";
MWWorld::Ptr player = context.getEnvironment().mWorld->getPlayer().getPlayer();
MWWorld::Class::get(player).getNpcStats(player).mFactionRank[factionID] = 1;
if(MWWorld::Class::get(player).getNpcStats(player).mFactionRank.find(factionID) == MWWorld::Class::get(player).getNpcStats(player).mFactionRank.end())
{
MWWorld::Class::get(player).getNpcStats(player).mFactionRank[factionID] = 1;
}
else
{
MWWorld::Class::get(player).getNpcStats(player).mFactionRank[factionID] = MWWorld::Class::get(player).getNpcStats(player).mFactionRank[factionID] +1;
}
}
std::cout << std::endl;
}
};
class OpModDisposition : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
}
};
const int numberOfAttributes = 8;
const int opcodeGetAttribute = 0x2000027;
@ -351,7 +378,8 @@ namespace MWScript
const int opcodeModSkill = 0x20000fa;
const int opcodeModSkillExplicit = 0x2000115;
//const int opcodePCJoinFaction = 0x2000141;
const int opcodePCRaiseRank = 0x2000145;
const int opcodePCRaiseRank = 0x2000b;
const int opcodeModDisposition = 0x2000145;
void registerExtensions (Compiler::Extensions& extensions)
{
@ -424,8 +452,8 @@ namespace MWScript
opcodeModSkill+i, opcodeModSkillExplicit+i);
}
//extensions.registerInstruction("PCJoinFaction","S",opcodePCJoinFaction);
std::cout << "rgister raiserank";
extensions.registerInstruction("pcraiserank","",opcodePCRaiseRank);
extensions.registerInstruction("pcraiserank","/S",opcodePCRaiseRank);
extensions.registerInstruction("moddisposition","l",opcodeModDisposition);
}
void installOpcodes (Interpreter::Interpreter& interpreter)
@ -483,7 +511,8 @@ namespace MWScript
}
//interpreter.installSegment5(opcodePCJoinFaction,new OpPCJoinFaction);
interpreter.installSegment5(opcodePCRaiseRank,new OpPCRaiseRank);
interpreter.installSegment3(opcodePCRaiseRank,new OpPCRaiseRank);
interpreter.installSegment5(opcodeModDisposition,new OpModDisposition);
}
}
}

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