@ -330,10 +330,8 @@ void MWWorld::InventoryStore::autoEquip (const MWWorld::Ptr& actor)
Ptr rightRing = *slots_.at(Slot_RightRing);
// we want to swap cheaper ring only if both are equipped
if (rightRing.getClass().getValue(rightRing) < old.getClass().getValue(old))
{
if (old.getClass().getValue (old) >= rightRing.getClass().getValue (rightRing))
continue;
}