@ -169,7 +169,7 @@ namespace MWGui
className = "?"; // From an older savegame format that did not support custom classes properly.
}
title << " (#{sLevel} " << it->getSignature().mPlayerLevel << " " << className << ")";
title << " (#{sLevel} " << it->getSignature().mPlayerLevel << " " << MyGUI::TextIterator::toTagsString(className) << ")";
mCharacterSelection->addItem (MyGUI::LanguageManager::getInstance().replaceTags(title.str()));