Improve performance of repairing/recharging (Fixes #2493)

pull/99/head
MiroslavR 8 years ago
parent 7af1e09151
commit e80636f0ca

@ -42,7 +42,7 @@ add_openmw_dir (mwgui
itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview
tradeitemmodel companionitemmodel pickpocketitemmodel controllers savegamedialog
recharge mode videowidget backgroundimage itemwidget screenfader debugwindow spellmodel spellview
draganddrop timeadvancer jailscreen
draganddrop timeadvancer jailscreen itemchargeview
)
add_openmw_dir (mwdialogue

@ -0,0 +1,212 @@
#include "itemchargeview.hpp"
#include <set>
#include <MyGUI_Gui.h>
#include <MyGUI_TextBox.h>
#include <MyGUI_ScrollView.h>
#include <MyGUI_FactoryManager.h>
#include <components/esm/loadench.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/esmstore.hpp"
#include "itemmodel.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
ItemChargeView::ItemChargeView()
: mScrollView(NULL),
mDisplayMode(DisplayMode_Health)
{
}
void ItemChargeView::registerComponents()
{
MyGUI::FactoryManager::getInstance().registerFactory<ItemChargeView>("Widget");
}
void ItemChargeView::initialiseOverride()
{
Base::initialiseOverride();
assignWidget(mScrollView, "ScrollView");
if (mScrollView == NULL)
throw std::runtime_error("Item charge view needs a scroll view");
mScrollView->setCanvasAlign(MyGUI::Align::Left | MyGUI::Align::Top);
}
void ItemChargeView::setModel(ItemModel* model)
{
mModel.reset(model);
}
void ItemChargeView::setDisplayMode(ItemChargeView::DisplayMode type)
{
mDisplayMode = type;
update();
}
void ItemChargeView::update()
{
if (!mModel.get())
{
layoutWidgets();
return;
}
mModel->update();
Lines lines;
std::set<Lines::const_iterator> visitedLines;
for (size_t i = 0; i < mModel->getItemCount(); ++i)
{
ItemStack stack = mModel->getItem(static_cast<ItemModel::ModelIndex>(i));
bool found = false;
for (Lines::const_iterator iter = mLines.begin(); iter != mLines.end(); ++iter)
{
if (iter->mItemPtr == stack.mBase)
{
found = true;
visitedLines.insert(iter);
// update line widgets
updateLine(*iter);
lines.push_back(*iter);
break;
}
}
if (!found)
{
// add line widgets
Line line;
line.mItemPtr = stack.mBase;
line.mText = mScrollView->createWidget<MyGUI::TextBox>("SandText", MyGUI::IntCoord(), MyGUI::Align::Default);
line.mText->setNeedMouseFocus(false);
line.mIcon = mScrollView->createWidget<ItemWidget>("MW_ItemIconSmall", MyGUI::IntCoord(), MyGUI::Align::Default);
line.mIcon->setItem(line.mItemPtr);
line.mIcon->setUserString("ToolTipType", "ItemPtr");
line.mIcon->setUserData(line.mItemPtr);
line.mIcon->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemChargeView::onIconClicked);
line.mIcon->eventMouseWheel += MyGUI::newDelegate(this, &ItemChargeView::onMouseWheel);
line.mCharge = mScrollView->createWidget<Widgets::MWDynamicStat>("MW_ChargeBar", MyGUI::IntCoord(), MyGUI::Align::Default);
line.mCharge->setNeedMouseFocus(false);
updateLine(line);
lines.push_back(line);
}
}
for (Lines::iterator iter = mLines.begin(); iter != mLines.end(); ++iter)
{
if (visitedLines.count(iter))
continue;
// remove line widgets
MyGUI::Gui::getInstance().destroyWidget(iter->mText);
MyGUI::Gui::getInstance().destroyWidget(iter->mIcon);
MyGUI::Gui::getInstance().destroyWidget(iter->mCharge);
}
mLines.swap(lines);
layoutWidgets();
}
void ItemChargeView::layoutWidgets()
{
int currentY = 0;
for (Lines::const_iterator iter = mLines.begin(); iter != mLines.end(); ++iter)
{
iter->mText->setCoord(8, currentY, mScrollView->getWidth()-8, 18);
currentY += 19;
iter->mIcon->setCoord(16, currentY, 32, 32);
iter->mCharge->setCoord(72, currentY+2, std::max(199, mScrollView->getWidth()-72-38), 20);
currentY += 32 + 4;
}
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
mScrollView->setVisibleVScroll(false);
mScrollView->setCanvasSize(MyGUI::IntSize(mScrollView->getWidth(), std::max(mScrollView->getHeight(), currentY)));
mScrollView->setVisibleVScroll(true);
}
void ItemChargeView::resetScrollbars()
{
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
}
void ItemChargeView::setSize(const MyGUI::IntSize& value)
{
bool changed = (value.width != getWidth() || value.height != getHeight());
Base::setSize(value);
if (changed)
layoutWidgets();
}
void ItemChargeView::setCoord(const MyGUI::IntCoord& value)
{
bool changed = (value.width != getWidth() || value.height != getHeight());
Base::setCoord(value);
if (changed)
layoutWidgets();
}
void ItemChargeView::updateLine(const ItemChargeView::Line& line)
{
line.mText->setCaption(line.mItemPtr.getClass().getName(line.mItemPtr));
line.mCharge->setVisible(false);
switch (mDisplayMode)
{
case DisplayMode_Health:
if (!line.mItemPtr.getClass().hasItemHealth(line.mItemPtr))
break;
line.mCharge->setVisible(true);
line.mCharge->setValue(line.mItemPtr.getClass().getItemHealth(line.mItemPtr),
line.mItemPtr.getClass().getItemMaxHealth(line.mItemPtr));
break;
case DisplayMode_EnchantmentCharge:
std::string enchId = line.mItemPtr.getClass().getEnchantment(line.mItemPtr);
if (enchId.empty())
break;
const ESM::Enchantment* ench = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().search(enchId);
if (!ench)
break;
line.mCharge->setVisible(true);
line.mCharge->setValue(static_cast<int>(line.mItemPtr.getCellRef().getEnchantmentCharge()),
ench->mData.mCharge);
break;
}
}
void ItemChargeView::onIconClicked(MyGUI::Widget* sender)
{
eventItemClicked(this, *sender->getUserData<MWWorld::Ptr>());
}
void ItemChargeView::onMouseWheel(MyGUI::Widget* /*sender*/, int rel)
{
if (mScrollView->getViewOffset().top + rel*0.3f > 0)
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
else
mScrollView->setViewOffset(MyGUI::IntPoint(0, static_cast<int>(mScrollView->getViewOffset().top + rel*0.3f)));
}
}

@ -0,0 +1,78 @@
#ifndef MWGUI_ITEMCHARGEVIEW_H
#define MWGUI_ITEMCHARGEVIEW_H
#include <vector>
#include <memory>
#include <MyGUI_Widget.h>
#include "../mwworld/ptr.hpp"
#include "widgets.hpp"
namespace MyGUI
{
class TextBox;
class ScrollView;
}
namespace MWGui
{
class ItemModel;
class ItemWidget;
class ItemChargeView : public MyGUI::Widget
{
MYGUI_RTTI_DERIVED(ItemChargeView)
public:
enum DisplayMode
{
DisplayMode_Health,
DisplayMode_EnchantmentCharge
};
ItemChargeView();
/// Register needed components with MyGUI's factory manager
static void registerComponents();
virtual void initialiseOverride();
/// Takes ownership of \a model
void setModel(ItemModel* model);
void setDisplayMode(DisplayMode type);
void update();
void layoutWidgets();
void resetScrollbars();
virtual void setSize(const MyGUI::IntSize& value);
virtual void setCoord(const MyGUI::IntCoord& value);
MyGUI::delegates::CMultiDelegate2<MyGUI::Widget*, const MWWorld::Ptr&> eventItemClicked;
private:
struct Line
{
MWWorld::Ptr mItemPtr;
MyGUI::TextBox* mText;
ItemWidget* mIcon;
Widgets::MWDynamicStatPtr mCharge;
};
void updateLine(const Line& line);
void onIconClicked(MyGUI::Widget* sender);
void onMouseWheel(MyGUI::Widget* sender, int rel);
typedef std::vector<Line> Lines;
Lines mLines;
std::auto_ptr<ItemModel> mModel;
MyGUI::ScrollView* mScrollView;
DisplayMode mDisplayMode;
};
}
#endif

@ -5,6 +5,8 @@
#include <MyGUI_ScrollView.h>
#include <MyGUI_Gui.h>
#include <components/widgets/box.hpp>
#include <components/misc/rng.hpp>
#include "../mwbase/world.hpp"
@ -21,6 +23,9 @@
#include "widgets.hpp"
#include "itemwidget.hpp"
#include "itemchargeview.hpp"
#include "sortfilteritemmodel.hpp"
#include "inventoryitemmodel.hpp"
namespace MWGui
{
@ -29,13 +34,15 @@ Recharge::Recharge()
: WindowBase("openmw_recharge_dialog.layout")
{
getWidget(mBox, "Box");
getWidget(mView, "View");
getWidget(mGemBox, "GemBox");
getWidget(mGemIcon, "GemIcon");
getWidget(mChargeLabel, "ChargeLabel");
getWidget(mCancelButton, "CancelButton");
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onCancel);
mBox->eventItemClicked += MyGUI::newDelegate(this, &Recharge::onItemClicked);
mBox->setDisplayMode(ItemChargeView::DisplayMode_EnchantmentCharge);
setVisible(false);
}
@ -43,8 +50,13 @@ Recharge::Recharge()
void Recharge::open()
{
center();
SortFilterItemModel * model = new SortFilterItemModel(new InventoryItemModel(MWMechanics::getPlayer()));
model->setFilter(SortFilterItemModel::Filter_OnlyRechargable);
mBox->setModel(model);
// Reset scrollbars
mView->setViewOffset(MyGUI::IntPoint(0, 0));
mBox->resetScrollbars();
}
void Recharge::exit()
@ -72,66 +84,16 @@ void Recharge::updateView()
bool toolBoxVisible = (gem.getRefData().getCount() != 0);
mGemBox->setVisible(toolBoxVisible);
mGemBox->setUserString("Hidden", toolBoxVisible ? "false" : "true");
bool toolBoxWasVisible = (mBox->getPosition().top != mGemBox->getPosition().top);
if (toolBoxVisible && !toolBoxWasVisible)
{
// shrink
mBox->setPosition(mBox->getPosition() + MyGUI::IntPoint(0, mGemBox->getSize().height));
mBox->setSize(mBox->getSize() - MyGUI::IntSize(0,mGemBox->getSize().height));
}
else if (!toolBoxVisible && toolBoxWasVisible)
{
// expand
mBox->setPosition(MyGUI::IntPoint (mBox->getPosition().left, mGemBox->getPosition().top));
mBox->setSize(mBox->getSize() + MyGUI::IntSize(0,mGemBox->getSize().height));
}
while (mView->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mView->getChildAt(0));
mBox->update();
int currentY = 0;
Gui::Box* box = dynamic_cast<Gui::Box*>(mMainWidget);
if (box == NULL)
throw std::runtime_error("main widget must be a box");
MWWorld::Ptr player = MWMechanics::getPlayer();
MWWorld::ContainerStore& store = player.getClass().getContainerStore(player);
for (MWWorld::ContainerStoreIterator iter (store.begin());
iter!=store.end(); ++iter)
{
std::string enchantmentName = iter->getClass().getEnchantment(*iter);
if (enchantmentName.empty())
continue;
const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(enchantmentName);
if (iter->getCellRef().getEnchantmentCharge() >= enchantment->mData.mCharge
|| iter->getCellRef().getEnchantmentCharge() == -1)
continue;
MyGUI::TextBox* text = mView->createWidget<MyGUI::TextBox> (
"SandText", MyGUI::IntCoord(8, currentY, mView->getWidth()-8, 18), MyGUI::Align::Default);
text->setCaption(iter->getClass().getName(*iter));
text->setNeedMouseFocus(false);
currentY += 19;
ItemWidget* icon = mView->createWidget<ItemWidget> (
"MW_ItemIconSmall", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
icon->setItem(*iter);
icon->setUserString("ToolTipType", "ItemPtr");
icon->setUserData(*iter);
icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onItemClicked);
icon->eventMouseWheel += MyGUI::newDelegate(this, &Recharge::onMouseWheel);
Widgets::MWDynamicStatPtr chargeWidget = mView->createWidget<Widgets::MWDynamicStat>
("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default);
chargeWidget->setValue(static_cast<int>(iter->getCellRef().getEnchantmentCharge()), enchantment->mData.mCharge);
chargeWidget->setNeedMouseFocus(false);
currentY += 32 + 4;
}
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
mView->setVisibleVScroll(false);
mView->setCanvasSize (MyGUI::IntSize(mView->getWidth(), std::max(mView->getHeight(), currentY)));
mView->setVisibleVScroll(true);
box->notifyChildrenSizeChanged();
center();
}
void Recharge::onCancel(MyGUI::Widget *sender)
@ -139,15 +101,13 @@ void Recharge::onCancel(MyGUI::Widget *sender)
exit();
}
void Recharge::onItemClicked(MyGUI::Widget *sender)
void Recharge::onItemClicked(MyGUI::Widget *sender, const MWWorld::Ptr& item)
{
MWWorld::Ptr gem = *mGemIcon->getUserData<MWWorld::Ptr>();
if (!gem.getRefData().getCount())
return;
MWWorld::Ptr item = *sender->getUserData<MWWorld::Ptr>();
MWWorld::Ptr player = MWMechanics::getPlayer();
MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
MWMechanics::NpcStats& npcStats = player.getClass().getNpcStats(player);
@ -198,12 +158,4 @@ void Recharge::onItemClicked(MyGUI::Widget *sender)
updateView();
}
void Recharge::onMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mView->getViewOffset().top + _rel*0.3f > 0)
mView->setViewOffset(MyGUI::IntPoint(0, 0));
else
mView->setViewOffset(MyGUI::IntPoint(0, static_cast<int>(mView->getViewOffset().top + _rel*0.3f)));
}
}

@ -12,6 +12,7 @@ namespace MWGui
{
class ItemWidget;
class ItemChargeView;
class Recharge : public WindowBase
{
@ -25,8 +26,7 @@ public:
void start (const MWWorld::Ptr& gem);
protected:
MyGUI::Widget* mBox;
MyGUI::ScrollView* mView;
ItemChargeView* mBox;
MyGUI::Widget* mGemBox;
@ -38,7 +38,7 @@ protected:
void updateView();
void onItemClicked (MyGUI::Widget* sender);
void onItemClicked (MyGUI::Widget* sender, const MWWorld::Ptr& item);
void onCancel (MyGUI::Widget* sender);
void onMouseWheel(MyGUI::Widget* _sender, int _rel);

@ -4,6 +4,9 @@
#include <MyGUI_ScrollView.h>
#include <MyGUI_Gui.h>
#include <MyGUI_ItemBox.h>
#include <components/widgets/box.hpp>
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
@ -17,6 +20,9 @@
#include "widgets.hpp"
#include "itemwidget.hpp"
#include "itemchargeview.hpp"
#include "sortfilteritemmodel.hpp"
#include "inventoryitemmodel.hpp"
namespace MWGui
{
@ -25,7 +31,6 @@ Repair::Repair()
: WindowBase("openmw_repair.layout")
{
getWidget(mRepairBox, "RepairBox");
getWidget(mRepairView, "RepairView");
getWidget(mToolBox, "ToolBox");
getWidget(mToolIcon, "ToolIcon");
getWidget(mUsesLabel, "UsesLabel");
@ -33,13 +38,21 @@ Repair::Repair()
getWidget(mCancelButton, "CancelButton");
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onCancel);
mRepairBox->eventItemClicked += MyGUI::newDelegate(this, &Repair::onRepairItem);
mRepairBox->setDisplayMode(ItemChargeView::DisplayMode_Health);
}
void Repair::open()
{
center();
SortFilterItemModel * model = new SortFilterItemModel(new InventoryItemModel(MWMechanics::getPlayer()));
model->setFilter(SortFilterItemModel::Filter_OnlyRepairable);
mRepairBox->setModel(model);
// Reset scrollbars
mRepairView->setViewOffset(MyGUI::IntPoint(0, 0));
mRepairBox->resetScrollbars();
}
void Repair::exit()
@ -75,89 +88,31 @@ void Repair::updateRepairView()
bool toolBoxVisible = (mRepair.getTool().getRefData().getCount() != 0);
mToolBox->setVisible(toolBoxVisible);
mToolBox->setUserString("Hidden", toolBoxVisible ? "false" : "true");
mRepairBox->update();
bool toolBoxWasVisible = (mRepairBox->getPosition().top != mToolBox->getPosition().top);
if (toolBoxVisible && !toolBoxWasVisible)
{
// shrink
mRepairBox->setPosition(mRepairBox->getPosition() + MyGUI::IntPoint(0,mToolBox->getSize().height));
mRepairBox->setSize(mRepairBox->getSize() - MyGUI::IntSize(0,mToolBox->getSize().height));
}
else if (!toolBoxVisible && toolBoxWasVisible)
{
// expand
mRepairBox->setPosition(MyGUI::IntPoint (mRepairBox->getPosition().left, mToolBox->getPosition().top));
mRepairBox->setSize(mRepairBox->getSize() + MyGUI::IntSize(0,mToolBox->getSize().height));
}
while (mRepairView->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mRepairView->getChildAt(0));
int currentY = 0;
MWWorld::Ptr player = MWMechanics::getPlayer();
MWWorld::ContainerStore& store = player.getClass().getContainerStore(player);
int categories = MWWorld::ContainerStore::Type_Weapon | MWWorld::ContainerStore::Type_Armor;
for (MWWorld::ContainerStoreIterator iter (store.begin(categories));
iter!=store.end(); ++iter)
{
if (iter->getClass().hasItemHealth(*iter))
{
int maxDurability = iter->getClass().getItemMaxHealth(*iter);
int durability = iter->getClass().getItemHealth(*iter);
if (maxDurability == durability)
continue;
MyGUI::TextBox* text = mRepairView->createWidget<MyGUI::TextBox> (
"SandText", MyGUI::IntCoord(8, currentY, mRepairView->getWidth()-8, 18), MyGUI::Align::Default);
text->setCaption(iter->getClass().getName(*iter));
text->setNeedMouseFocus(false);
currentY += 19;
ItemWidget* icon = mRepairView->createWidget<ItemWidget> (
"MW_ItemIconSmall", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
icon->setItem(*iter);
icon->setUserString("ToolTipType", "ItemPtr");
icon->setUserData(*iter);
icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onRepairItem);
icon->eventMouseWheel += MyGUI::newDelegate(this, &Repair::onMouseWheel);
Widgets::MWDynamicStatPtr chargeWidget = mRepairView->createWidget<Widgets::MWDynamicStat>
("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default);
chargeWidget->setValue(durability, maxDurability);
chargeWidget->setNeedMouseFocus(false);
currentY += 32 + 4;
}
}
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
mRepairView->setVisibleVScroll(false);
mRepairView->setCanvasSize (MyGUI::IntSize(mRepairView->getWidth(), std::max(mRepairView->getHeight(), currentY)));
mRepairView->setVisibleVScroll(true);
Gui::Box* box = dynamic_cast<Gui::Box*>(mMainWidget);
if (box == NULL)
throw std::runtime_error("main widget must be a box");
box->notifyChildrenSizeChanged();
center();
}
void Repair::onCancel(MyGUI::Widget *sender)
void Repair::onCancel(MyGUI::Widget* /*sender*/)
{
exit();
}
void Repair::onRepairItem(MyGUI::Widget *sender)
void Repair::onRepairItem(MyGUI::Widget* /*sender*/, const MWWorld::Ptr& ptr)
{
if (!mRepair.getTool().getRefData().getCount())
return;
mRepair.repair(*sender->getUserData<MWWorld::Ptr>());
mRepair.repair(ptr);
updateRepairView();
}
void Repair::onMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mRepairView->getViewOffset().top + _rel*0.3f > 0)
mRepairView->setViewOffset(MyGUI::IntPoint(0, 0));
else
mRepairView->setViewOffset(MyGUI::IntPoint(0, static_cast<int>(mRepairView->getViewOffset().top + _rel*0.3f)));
}
}

@ -9,6 +9,7 @@ namespace MWGui
{
class ItemWidget;
class ItemChargeView;
class Repair : public WindowBase
{
@ -22,8 +23,7 @@ public:
void startRepairItem (const MWWorld::Ptr& item);
protected:
MyGUI::Widget* mRepairBox;
MyGUI::ScrollView* mRepairView;
ItemChargeView* mRepairBox;
MyGUI::Widget* mToolBox;
@ -38,9 +38,8 @@ protected:
void updateRepairView();
void onRepairItem (MyGUI::Widget* sender);
void onCancel (MyGUI::Widget* sender);
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
void onRepairItem(MyGUI::Widget* sender, const MWWorld::Ptr& ptr);
void onCancel(MyGUI::Widget* sender);
};

@ -1,5 +1,7 @@
#include "sortfilteritemmodel.hpp"
#include <iostream>
#include <components/misc/stringops.hpp>
#include <components/esm/loadalch.hpp>
@ -14,9 +16,14 @@
#include <components/esm/loadprob.hpp>
#include <components/esm/loadrepa.hpp>
#include <components/esm/loadweap.hpp>
#include <components/esm/loadench.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/nullaction.hpp"
#include "../mwworld/esmstore.hpp"
namespace
{
@ -139,6 +146,31 @@ namespace MWGui
return false;
}
if ((mFilter & Filter_OnlyRepairable) && (
!base.getClass().hasItemHealth(base)
|| (base.getClass().getItemHealth(base) == base.getClass().getItemMaxHealth(base))
|| (base.getTypeName() != typeid(ESM::Weapon).name()
&& base.getTypeName() != typeid(ESM::Armor).name())))
return false;
if (mFilter & Filter_OnlyRechargable)
{
if (!(item.mFlags & ItemStack::Flag_Enchanted))
return false;
std::string enchId = base.getClass().getEnchantment(base);
const ESM::Enchantment* ench = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().search(enchId);
if (!ench)
{
std::cerr << "Can't find enchantment '" << enchId << "' on item " << base.getCellRef().getRefId() << std::endl;
return false;
}
if (base.getCellRef().getEnchantmentCharge() >= ench->mData.mCharge
|| base.getCellRef().getEnchantmentCharge() == -1)
return false;
}
return true;
}

@ -39,6 +39,8 @@ namespace MWGui
static const int Filter_OnlyEnchantable = (1<<2);
static const int Filter_OnlyChargedSoulstones = (1<<3);
static const int Filter_OnlyUsableItems = (1<<4); // Only items with a Use action
static const int Filter_OnlyRepairable = (1<<5);
static const int Filter_OnlyRechargable = (1<<6);
private:

@ -109,6 +109,7 @@
#include "container.hpp"
#include "controllers.hpp"
#include "jailscreen.hpp"
#include "itemchargeview.hpp"
namespace MWGui
{
@ -223,6 +224,7 @@ namespace MWGui
MyGUI::FactoryManager::getInstance().registerFactory<osgMyGUI::ScalingLayer>("Layer");
BookPage::registerMyGUIComponents ();
ItemView::registerComponents();
ItemChargeView::registerComponents();
ItemWidget::registerComponents();
SpellView::registerComponents();
Gui::registerAllWidgets();

@ -157,6 +157,15 @@
</Child>
</Resource>
<Resource type="ResourceSkin" name="MW_ItemChargeView" size="516 516" align="Left Top">
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
<Child type="ScrollView" skin="MW_ScrollView" offset="3 3 509 509" align="Stretch" name="ScrollView">
<Property key="CanvasAlign" value="Left Top"/>
<Property key="NeedMouse" value="true"/>
</Child>
</Resource>
<Resource type="ResourceSkin" name="MW_SpellView" size="516 516" align="Left Top">
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>

@ -1,27 +1,37 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Layout">
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 329 253" name="_Main">
<Widget type="VBox" skin="MW_Dialog" layer="Windows" position="0 0 329 253" name="_Main">
<Property key="Padding" value="12"/>
<Property key="Spacing" value="8"/>
<Widget type="Widget" skin="" position="4 4 321 42" name="GemBox">
<Widget type="ItemWidget" skin="MW_ItemIconSmall" position="5 6 32 32" name="GemIcon"/>
<Widget type="HBox" name="GemBox">
<UserString key="HStretch" value="true"/>
<Widget type="TextBox" skin="SandText" position="55 13 250 18" name="ChargeLabel">
<Widget type="ItemWidget" skin="MW_ItemIconSmall" position="0 0 32 32" name="GemIcon"/>
<Widget type="Widget">
<UserString key="HStretch" value="true"/>
</Widget>
<Widget type="AutoSizedTextBox" skin="SandText" name="ChargeLabel">
<Property key="Caption" value="#{sQuality}"/>
<Property key="TextAlign" value="Right"/>
</Widget>
</Widget>
<Widget type="Widget" skin="MW_Box" position="6 46 309 160" align="Left Stretch" name="Box">
<Widget type="ScrollView" skin="MW_ScrollView" position="4 4 301 152" align="Left Top Stretch" name="View">
<Property key="CanvasAlign" value="Left"/>
</Widget>
<Widget type="ItemChargeView" skin="MW_ItemChargeView" align="Left Stretch" name="Box">
<UserString key="VStretch" value="true"/>
<UserString key="HStretch" value="true"/>
</Widget>
<Widget type="AutoSizedButton" skin="MW_Button" position="239 214 75 24" name="CancelButton">
<Property key="ExpandDirection" value="Left"/>
<Property key="Caption" value="#{sCancel}"/>
<Widget type="HBox">
<UserString key="HStretch" value="true"/>
<Widget type="Widget">
<UserString key="HStretch" value="true"/>
</Widget>
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
<Property key="Caption" value="#{sCancel}"/>
</Widget>
</Widget>
</Widget>

@ -1,31 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Layout">
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 329 253" name="_Main">
<Widget type="VBox" skin="MW_Dialog" layer="Windows" position="0 0 329 253" name="_Main">
<Property key="Padding" value="12"/>
<Property key="Spacing" value="8"/>
<Widget type="Widget" skin="" position="4 4 321 42" name="ToolBox">
<Widget type="ItemWidget" skin="MW_ItemIconSmall" position="5 6 32 32" name="ToolIcon"/>
<Widget type="HBox" name="ToolBox">
<UserString key="HStretch" value="true"/>
<Widget type="AutoSizedTextBox" skin="SandText" position="55 13 300 18" name="UsesLabel">
<Widget type="ItemWidget" skin="MW_ItemIconSmall" position="0 0 32 32" name="ToolIcon"/>
<Widget type="AutoSizedTextBox" skin="SandText" name="UsesLabel">
<Property key="Caption" value="#{sUses}"/>
</Widget>
<Widget type="TextBox" skin="SandText" position="55 13 250 18" name="QualityLabel">
<Widget type="Widget">
<UserString key="HStretch" value="true"/>
</Widget>
<Widget type="AutoSizedTextBox" skin="SandText" name="QualityLabel">
<Property key="Caption" value="#{sQuality}"/>
<Property key="TextAlign" value="Right"/>
</Widget>
</Widget>
<Widget type="Widget" skin="MW_Box" position="6 46 309 160" align="Left Stretch" name="RepairBox">
<Widget type="ScrollView" skin="MW_ScrollView" position="4 4 301 152" align="Left Top Stretch" name="RepairView">
<Property key="CanvasAlign" value="Left"/>
</Widget>
<Widget type="ItemChargeView" skin="MW_ItemChargeView" align="Left Stretch" name="RepairBox">
<UserString key="VStretch" value="true"/>
<UserString key="HStretch" value="true"/>
</Widget>
<Widget type="AutoSizedButton" skin="MW_Button" position="239 214 75 24" name="CancelButton">
<Property key="ExpandDirection" value="Left"/>
<Property key="Caption" value="#{sCancel}"/>
<Widget type="HBox">
<UserString key="HStretch" value="true"/>
<Widget type="Widget">
<UserString key="HStretch" value="true"/>
</Widget>
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
<Property key="Caption" value="#{sCancel}"/>
</Widget>
</Widget>
</Widget>

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