diff --git a/apps/openmw/mwinput/inputmanagerimp.cpp b/apps/openmw/mwinput/inputmanagerimp.cpp index 4bd2a1e65..7fc867186 100644 --- a/apps/openmw/mwinput/inputmanagerimp.cpp +++ b/apps/openmw/mwinput/inputmanagerimp.cpp @@ -668,8 +668,6 @@ namespace MWInput //If no quicksave works create a new slot with Signature if(slot == NULL) { slot = mCurrentCharacter->createSlot(mCurrentCharacter->getSignature()); - if(slot==NULL) - std::cout << "Couldn't work out" << std::endl; } //MWBase::Environment::get().getWindowManager()->messageBox("#{sQuick_save}"); //No message on quicksave? MWBase::Environment::get().getStateManager()->saveGame("Quicksave", slot);