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	disabled loading of land normals again, didn't need them after all
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					 2 changed files with 6 additions and 2 deletions
				
			
		|  | @ -84,7 +84,11 @@ void Land::loadData() | |||
|     { | ||||
|         mEsm->restoreContext(context); | ||||
| 
 | ||||
|         mEsm->getHNExact(landData->normals, sizeof(VNML), "VNML"); | ||||
|         //mEsm->getHNExact(landData->normals, sizeof(VNML), "VNML");
 | ||||
|         if (mEsm->isNextSub("VNML")) | ||||
|         { | ||||
|             mEsm->skipHSubSize(12675); | ||||
|         } | ||||
| 
 | ||||
|         VHGT rawHeights; | ||||
| 
 | ||||
|  |  | |||
|  | @ -60,7 +60,7 @@ struct Land | |||
|     { | ||||
|         float heightOffset; | ||||
|         float heights[LAND_NUM_VERTS]; | ||||
|         float normals[LAND_NUM_VERTS * 3]; | ||||
|         //float normals[LAND_NUM_VERTS * 3];
 | ||||
|         uint16_t textures[LAND_NUM_TEXTURES]; | ||||
| 
 | ||||
|         bool usingColours; | ||||
|  |  | |||
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