Attempt to fix Clang warnings

deque
scrawl 10 years ago
parent 58571f7ac2
commit e9ed0211c9

@ -322,7 +322,8 @@ namespace MWGui
if (i == pos)
mCurrentSlot = &*it;
}
assert(mCurrentSlot && "Can't find selected slot");
if (!mCurrentSlot)
throw std::runtime_error("Can't find selected slot");
std::stringstream text;
time_t time = mCurrentSlot->mTimeStamp;

@ -76,6 +76,8 @@ void WindowModal::close()
NoDrop::NoDrop(DragAndDrop *drag, MyGUI::Widget *widget)
: mDrag(drag), mWidget(widget), mTransparent(false)
{
if (!mWidget)
throw std::runtime_error("NoDrop needs a non-NULL widget!");
}
void NoDrop::onFrame(float dt)

@ -92,7 +92,11 @@ namespace MWMechanics
if(distanceBetweenResult <= mMaxDist * mMaxDist)
{
if(pathTo(actor,ESM::Pathgrid::Point(mX,mY,mZ),duration)) //Returns true on path complete
ESM::Pathgrid::Point point(mX,mY,mZ);
point.mAutogenerated = 0;
point.mConnectionNum = 0;
point.mUnknown = 0;
if(pathTo(actor,point,duration)) //Returns true on path complete
return true;
mMaxDist = 450;
}

@ -220,7 +220,7 @@ namespace MWMechanics
if (spell->mData.mFlags & ESM::Spell::F_Always)
return 100.f;
float skillTerm;
float skillTerm = 0;
if (effectiveSchool != -1)
skillTerm = 2.f * actorSkills[mapSchoolToSkill(effectiveSchool)];
else

@ -1611,7 +1611,7 @@ void CharacterController::update(float duration)
if(mMovementAnimationControlled && mPtr.getClass().isActor())
world->queueMovement(mPtr, moved);
}
else if (mAnimation)
else
mAnimation->updateEffects(duration);
mSkipAnim = false;

@ -385,7 +385,6 @@ namespace MWWorld
if(tracer.mFraction >= 1.0f)
{
newPosition = tracer.mEndPos; // ok to move, so set newPosition
remainingTime *= (1.0f-tracer.mFraction); // FIXME: remainingTime is no longer used so don't set it?
break;
}
else
@ -406,7 +405,6 @@ namespace MWWorld
// precision can be lost due to any math Bullet does internally). Since we
// aren't performing any collision detection, we want to reject the next
// position, so that we don't slowly move inside another object.
remainingTime *= (1.0f-tracer.mFraction); // FIXME: remainingTime is no longer used so don't set it?
break;
}

@ -498,7 +498,8 @@ void WeatherManager::update(float duration)
else if (sound == 1) soundName = &mThunderSoundID1;
else if (sound == 2) soundName = &mThunderSoundID2;
else if (sound == 3) soundName = &mThunderSoundID3;
MWBase::Environment::get().getSoundManager()->playSound(*soundName, 1.0, 1.0);
if (soundName)
MWBase::Environment::get().getSoundManager()->playSound(*soundName, 1.0, 1.0);
mThunderSoundDelay = 1000;
}

@ -1045,7 +1045,7 @@ namespace MWWorld
CellStore *currCell = ptr.isInCell() ? ptr.getCell() : NULL; // currCell == NULL should only happen for player, during initial startup
bool isPlayer = ptr == mPlayer->getPlayer();
bool haveToMove = isPlayer || mWorldScene->isCellActive(*currCell);
bool haveToMove = isPlayer || (currCell && mWorldScene->isCellActive(*currCell));
if (currCell != newCell)
{

@ -147,8 +147,8 @@ namespace ESMTerrain
Ogre::Vector3 normal;
Ogre::ColourValue color;
float vertY;
float vertX;
float vertY = 0;
float vertX = 0;
float vertY_ = 0; // of current cell corner
for (int cellY = startY; cellY < startY + std::ceil(size); ++cellY)

@ -197,8 +197,17 @@ namespace Gui
MyGUI::IntCoord widgetCoord;
widgetCoord.left = curX;
widgetCoord.top = mPadding + (getSize().height-mPadding*2 - height) / 2;
int width = sizes[i].second ? sizes[i].first.width + (getSize().width-mPadding*2 - total_width)/h_stretched_count
: sizes[i].first.width;
int width = 0;
if (sizes[i].second)
{
if (h_stretched_count == 0)
throw std::logic_error("unexpected");
width = sizes[i].first.width + (getSize().width-mPadding*2 - total_width)/h_stretched_count;
}
else
width = sizes[i].first.width;
widgetCoord.width = width;
widgetCoord.height = height;
w->setCoord(widgetCoord);
@ -334,8 +343,17 @@ namespace Gui
MyGUI::IntCoord widgetCoord;
widgetCoord.top = curY;
widgetCoord.left = mPadding + (getSize().width-mPadding*2 - width) / 2;
int height = sizes[i].second ? sizes[i].first.height + (getSize().height-mPadding*2 - total_height)/v_stretched_count
: sizes[i].first.height;
int height = 0;
if (sizes[i].second)
{
if (v_stretched_count == 0)
throw std::logic_error("unexpected");
height = sizes[i].first.height + (getSize().height-mPadding*2 - total_height)/v_stretched_count;
}
else
height = sizes[i].first.height;
widgetCoord.height = height;
widgetCoord.width = width;
w->setCoord(widgetCoord);

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