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https://github.com/TES3MP/openmw-tes3mp.git
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[Client] Sync actor movements from interiors to exteriors & vice versa
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2 changed files with 23 additions and 0 deletions
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@ -68,6 +68,7 @@ void LocalActor::updateCell()
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LOG_APPEND(Log::LOG_INFO, "- Moved from %s to %s", cell.getDescription().c_str(), ptr.getCell()->getCell()->getDescription().c_str());
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LOG_APPEND(Log::LOG_INFO, "- Moved from %s to %s", cell.getDescription().c_str(), ptr.getCell()->getCell()->getDescription().c_str());
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cell = *ptr.getCell()->getCell();
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cell = *ptr.getCell()->getCell();
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position = ptr.getRefData().getPosition();
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mwmp::Main::get().getNetworking()->getActorList()->addCellChangeActor(*this);
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mwmp::Main::get().getNetworking()->getActorList()->addCellChangeActor(*this);
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}
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}
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@ -1,5 +1,16 @@
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#include "actionteleport.hpp"
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#include "actionteleport.hpp"
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/*
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Start of tes3mp addition
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Include additional headers for multiplayer purposes
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*/
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#include "../mwmp/Main.hpp"
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#include "../mwmp/CellController.hpp"
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/*
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End of tes3mp addition
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*/
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#include "../mwbase/environment.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -28,6 +39,17 @@ namespace MWWorld
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for (std::set<MWWorld::Ptr>::iterator it = followers.begin(); it != followers.end(); ++it)
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for (std::set<MWWorld::Ptr>::iterator it = followers.begin(); it != followers.end(); ++it)
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teleport(*it);
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teleport(*it);
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/*
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Start of tes3mp addition
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Update LocalActors before we unload their cells, so packets with their cell changes
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can be sent
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*/
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mwmp::Main::get().getCellController()->updateLocal(false);
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/*
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End of tes3mp addition
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*/
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}
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}
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teleport(actor);
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teleport(actor);
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