Issue #983: Fix controllers to affect objects attached to the base node

actorid
scrawl 11 years ago
parent 5931fdcbde
commit eab2c89346

@ -178,6 +178,7 @@ public:
if ((texture->getName() == "diffuseMap" && mTexSlot == Nif::NiTexturingProperty::BaseTexture)
|| (texture->getName() == "normalMap" && mTexSlot == Nif::NiTexturingProperty::BumpTexture)
|| (texture->getName() == "detailMap" && mTexSlot == Nif::NiTexturingProperty::DetailTexture)
|| (texture->getName() == "darkMap" && mTexSlot == Nif::NiTexturingProperty::DarkTexture)
|| (texture->getName() == "emissiveMap" && mTexSlot == Nif::NiTexturingProperty::GlowTexture))
texture->setTextureName(mTextures[curTexture]);
}
@ -306,9 +307,6 @@ public:
return mData.back().isSet;
}
// FIXME: We are not getting all objects here. Skinned meshes get
// attached to the object's root node, and won't be connected via a
// TagPoint.
static void setVisible(Ogre::Node *node, int vis)
{
Ogre::Node::ChildNodeIterator iter = node->getChildIterator();
@ -317,6 +315,12 @@ public:
node = iter.getNext();
setVisible(node, vis);
// Skinned meshes and particle systems are attached to the scene node, not the bone.
// We use the Node's user data to connect it with the mesh / particle system.
Ogre::Any customData = node->getUserObjectBindings().getUserAny();
if (!customData.isEmpty())
Ogre::any_cast<Ogre::MovableObject*>(customData)->setVisible(vis);
Ogre::TagPoint *tag = dynamic_cast<Ogre::TagPoint*>(node);
if(tag != NULL)
{
@ -659,6 +663,7 @@ class NIFObjectLoader
{
int trgtid = NIFSkeletonLoader::lookupOgreBoneHandle(name, shape->recIndex);
Ogre::Bone *trgtbone = scene->mSkelBase->getSkeleton()->getBone(trgtid);
trgtbone->getUserObjectBindings().setUserAny(Ogre::Any(static_cast<Ogre::MovableObject*>(entity)));
scene->mSkelBase->attachObjectToBone(trgtbone->getName(), entity);
}
}
@ -892,6 +897,7 @@ class NIFObjectLoader
int trgtid = NIFSkeletonLoader::lookupOgreBoneHandle(name, partctrl->emitter->recIndex);
Ogre::Bone *trgtbone = scene->mSkelBase->getSkeleton()->getBone(trgtid);
createParticleEmitterAffectors(partsys, partctrl, trgtbone, scene->mSkelBase->getName());
trgtbone->getUserObjectBindings().setUserAny(Ogre::Any(static_cast<Ogre::MovableObject*>(partsys)));
}
Ogre::ControllerValueRealPtr srcval((partflags&Nif::NiNode::ParticleFlag_AutoPlay) ?

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