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Fix massive console spam regarding the scrib's idle3 animation

This commit is contained in:
scrawl 2014-01-26 02:49:01 +01:00
parent b1066de81d
commit eba6c9a8fd

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@ -584,7 +584,11 @@ bool Animation::reset(AnimState &state, const NifOgre::TextKeyMap &keys, const s
const std::string stoptag = groupname+": "+stop; const std::string stoptag = groupname+": "+stop;
NifOgre::TextKeyMap::const_iterator stopkey(groupstart); NifOgre::TextKeyMap::const_iterator stopkey(groupstart);
while(stopkey != keys.end() && stopkey->second != stoptag) while(stopkey != keys.end()
// We have to ignore extra garbage at the end.
// The Scrib's idle3 animation has "Idle3: Stop." instead of "Idle3: Stop".
// Why, just why? :(
&& (stopkey->second.size() < stoptag.size() || stopkey->second.substr(0,stoptag.size()) != stoptag))
stopkey++; stopkey++;
if(stopkey == keys.end()) if(stopkey == keys.end())
return false; return false;