Merged pull request #1875

pull/540/head
Marc Zinnschlag 6 years ago
commit ebdb991225

@ -15,6 +15,7 @@
Bug #2872: Tab completion in console doesn't work with explicit reference
Bug #2971: Compiler did not reject lines with naked expressions beginning with x.y
Bug #3049: Drain and Fortify effects are not properly applied on health, magicka and fatigue
Bug #3072: Fatal error on AddItem <item> that has a script containing Equip <item>
Bug #3249: Fixed revert function not updating views properly
Bug #3374: Touch spells not hitting kwama foragers
Bug #3486: [Mod] NPC Commands does not work

@ -517,7 +517,7 @@ namespace MWGui
// Give the script a chance to run once before we do anything else
// this is important when setting pcskipequip as a reaction to onpcequip being set (bk_treasuryreport does this)
if (!script.empty() && MWBase::Environment::get().getWorld()->getScriptsEnabled())
if (!force && !script.empty() && MWBase::Environment::get().getWorld()->getScriptsEnabled())
{
MWScript::InterpreterContext interpreterContext (&ptr.getRefData().getLocals(), ptr);
MWBase::Environment::get().getScriptManager()->run (script, interpreterContext);

@ -192,8 +192,9 @@ namespace MWScript
if (it == invStore.end())
{
it = ptr.getClass().getContainerStore (ptr).add (item, 1, ptr);
Log(Debug::Warning) << "Implicitly adding one " << item << " to container "
"to fulfil requirements of Equip instruction";
Log(Debug::Warning) << "Implicitly adding one " << item <<
" to the inventory store of " << ptr.getCellRef().getRefId() <<
" to fulfill the requirements of Equip instruction";
}
if (ptr == MWMechanics::getPlayer())

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