mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-29 17:15:32 +00:00
Merge remote-tracking branch 'mrcheko/master'
This commit is contained in:
commit
ec1df719fe
7 changed files with 90 additions and 5 deletions
|
@ -208,6 +208,7 @@ OMW::Engine::Engine(Files::ConfigurationManager& configurationManager)
|
|||
|
||||
OMW::Engine::~Engine()
|
||||
{
|
||||
mOgre->restoreWindowGammaRamp();
|
||||
mEnvironment.cleanup();
|
||||
delete mScriptContext;
|
||||
delete mOgre;
|
||||
|
@ -382,6 +383,8 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
|
|||
// Create sound system
|
||||
mEnvironment.setSoundManager (new MWSound::SoundManager(mUseSound));
|
||||
|
||||
mOgre->setWindowGammaContrast(Settings::Manager::getFloat("gamma", "General"), Settings::Manager::getFloat("contrast", "General"));
|
||||
|
||||
if (!mSkipMenu)
|
||||
{
|
||||
std::string logo = mFallbackMap["Movies_Company_Logo"];
|
||||
|
|
|
@ -182,6 +182,20 @@ namespace MWGui
|
|||
getWidget(mRefractionButton, "RefractionButton");
|
||||
getWidget(mDifficultySlider, "DifficultySlider");
|
||||
|
||||
#ifndef WIN32
|
||||
// hide gamma controls since it currently does not work under Linux
|
||||
MyGUI::ScrollBar *gammaSlider;
|
||||
getWidget(gammaSlider, "GammaSlider");
|
||||
gammaSlider->setVisible(false);
|
||||
MyGUI::TextBox *textBox;
|
||||
getWidget(textBox, "GammaText");
|
||||
textBox->setVisible(false);
|
||||
getWidget(textBox, "GammaTextDark");
|
||||
textBox->setVisible(false);
|
||||
getWidget(textBox, "GammaTextLight");
|
||||
textBox->setVisible(false);
|
||||
#endif
|
||||
|
||||
mMainWidget->castType<MyGUI::Window>()->eventWindowChangeCoord += MyGUI::newDelegate(this, &SettingsWindow::onWindowResize);
|
||||
|
||||
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
|
||||
|
|
|
@ -757,6 +757,10 @@ void RenderingManager::processChangedSettings(const Settings::CategorySettingVec
|
|||
changeRes = true;
|
||||
else if (it->second == "field of view" && it->first == "General")
|
||||
mRendering.setFov(Settings::Manager::getFloat("field of view", "General"));
|
||||
else if (it->second == "gamma" && it->first == "General")
|
||||
{
|
||||
mRendering.setWindowGammaContrast(Settings::Manager::getFloat("gamma", "General"), Settings::Manager::getFloat("contrast", "General"));
|
||||
}
|
||||
else if ((it->second == "texture filtering" && it->first == "General")
|
||||
|| (it->second == "anisotropy" && it->first == "General"))
|
||||
{
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<MyGUI type="Layout" version="3.2.0">
|
||||
<Widget type="Window" skin="MW_Window" position="0 0 400 426" layer="Windows" name="_Main">
|
||||
<Widget type="Window" skin="MW_Window" position="0 0 400 485" layer="Windows" name="_Main">
|
||||
<Property key="MinSize" value="430 446"/>
|
||||
<Widget type="TabControl" skin="TabControl" position="8 8 368 340" align="Stretch" name="SettingsTab">
|
||||
<Widget type="TabControl" skin="TabControl" position="8 8 368 405" align="Stretch" name="SettingsTab">
|
||||
<Property key="ButtonAutoWidth" value="true"/>
|
||||
<Widget type="TabItem" skin="" position="4 32 360 308">
|
||||
<Property key="Caption" value=" #{sPrefs} "/>
|
||||
|
@ -214,7 +214,7 @@
|
|||
</Widget>
|
||||
<Widget type="TabItem" skin="" position="4 32 360 308">
|
||||
<Property key="Caption" value=" #{sVideo} "/>
|
||||
<Widget type="TabControl" skin="TabControlInner" position="4 4 352 296" align="Stretch">
|
||||
<Widget type="TabControl" skin="TabControlInner" position="4 4 352 390" align="Stretch">
|
||||
<Property key="ButtonAutoWidth" value="true"/>
|
||||
<Widget type="TabItem" skin="" position="0 28 352 268" align="Stretch">
|
||||
<Property key="Caption" value=" Video "/>
|
||||
|
@ -292,6 +292,27 @@
|
|||
<Property key="Caption" value="#{sHigh}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="NormalText" position="0 268 329 18" align="Left Top" name="GammaText">
|
||||
<Property key="Caption" value="#{sGamma_Correction}"/>
|
||||
</Widget>
|
||||
<Widget type="MWScrollBar" skin="MW_HScroll" position="0 292 329 18" align="HStretch Top" name="GammaSlider">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="General"/>
|
||||
<UserString key="SettingName" value="gamma"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
<UserString key="SettingMin" value="0.1"/>
|
||||
<UserString key="SettingMax" value="3.0"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 316 329 18" align="Left Top" name="GammaTextDark">
|
||||
<Property key="Caption" value="#{sDark_Gamma}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 316 329 18" align="Right Top" name="GammaTextLight">
|
||||
<Property key="Caption" value="#{sLight_Gamma}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="TabItem" skin="" position="0 28 352 268">
|
||||
<Property key="Caption" value=" Detail "/>
|
||||
|
@ -470,7 +491,7 @@
|
|||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="321 355 56 24" align="Right Bottom" name="OkButton">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="320 420 56 24" align="Right Bottom" name="OkButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
</Widget>
|
||||
|
|
|
@ -48,6 +48,8 @@ werewolf overlay = true
|
|||
[General]
|
||||
# Camera field of view
|
||||
field of view = 55
|
||||
gamma = 1.00
|
||||
contrast = 1.00
|
||||
|
||||
# Texture filtering mode. valid values:
|
||||
# none
|
||||
|
|
|
@ -23,6 +23,11 @@
|
|||
using namespace Ogre;
|
||||
using namespace OEngine::Render;
|
||||
|
||||
OgreRenderer::~OgreRenderer()
|
||||
{
|
||||
cleanup();
|
||||
restoreWindowGammaRamp();
|
||||
}
|
||||
|
||||
void OgreRenderer::cleanup()
|
||||
{
|
||||
|
@ -140,6 +145,7 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
|
|||
helper.setWindowIcon(settings.icon);
|
||||
mWindow = helper.getWindow();
|
||||
|
||||
SDL_GetWindowGammaRamp(mSDLWindow, mOldSystemGammaRamp, &mOldSystemGammaRamp[256], &mOldSystemGammaRamp[512]);
|
||||
|
||||
// create the semi-transparent black background texture used by the GUI.
|
||||
// has to be created in code with TU_DYNAMIC_WRITE_ONLY param
|
||||
|
@ -163,6 +169,35 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
|
|||
mCamera->setAspectRatio(Real(mView->getActualWidth()) / Real(mView->getActualHeight()));
|
||||
}
|
||||
|
||||
void OgreRenderer::setWindowGammaContrast(float gamma, float contrast)
|
||||
{
|
||||
if (mSDLWindow == NULL) return;
|
||||
|
||||
Uint16 red[256], green[256], blue[256];
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
float k = i/256.0f;
|
||||
k = (k - 0.5f) * contrast + 0.5f;
|
||||
k = pow(k, 1.f/gamma);
|
||||
k *= 256;
|
||||
float value = k*256;
|
||||
if (value > 65535) value = 65535;
|
||||
else if (value < 0) value = 0;
|
||||
|
||||
red[i] = green[i] = blue[i] = value;
|
||||
}
|
||||
if (SDL_SetWindowGammaRamp(mSDLWindow, red, green, blue) < 0)
|
||||
std::cout << "Couldn't set gamma: " << SDL_GetError() << std::endl;
|
||||
}
|
||||
|
||||
void OgreRenderer::restoreWindowGammaRamp()
|
||||
{
|
||||
if (mSDLWindow != NULL)
|
||||
{
|
||||
SDL_SetWindowGammaRamp(mSDLWindow, mOldSystemGammaRamp, &mOldSystemGammaRamp[256], &mOldSystemGammaRamp[512]);
|
||||
}
|
||||
}
|
||||
|
||||
void OgreRenderer::adjustCamera(float fov, float nearClip)
|
||||
{
|
||||
mCamera->setNearClipDistance(nearClip);
|
||||
|
|
|
@ -67,6 +67,9 @@ namespace OEngine
|
|||
int mWindowHeight;
|
||||
bool mOutstandingResize;
|
||||
|
||||
// Store system gamma ramp on window creation. Restore system gamma ramp on exit
|
||||
uint16_t mOldSystemGammaRamp[256*3];
|
||||
|
||||
public:
|
||||
OgreRenderer()
|
||||
: mRoot(NULL)
|
||||
|
@ -83,7 +86,7 @@ namespace OEngine
|
|||
{
|
||||
}
|
||||
|
||||
~OgreRenderer() { cleanup(); }
|
||||
~OgreRenderer();
|
||||
|
||||
/** Configure the renderer. This will load configuration files and
|
||||
set up the Root and logging classes. */
|
||||
|
@ -95,6 +98,9 @@ namespace OEngine
|
|||
/// Create a window with the given title
|
||||
void createWindow(const std::string &title, const WindowSettings& settings);
|
||||
|
||||
void setWindowGammaContrast(float gamma, float contrast);
|
||||
void restoreWindowGammaRamp();
|
||||
|
||||
/// Set up the scene manager, camera and viewport
|
||||
void adjustCamera(
|
||||
float fov=55, // Field of view angle
|
||||
|
|
Loading…
Reference in a new issue