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Merge branch 'terrainselectioncrashfix' into 'openmw-47'

Fix terrain selection crash

See merge request OpenMW/openmw!1165
This commit is contained in:
psi29a 2021-08-22 19:22:13 +00:00
commit ec4e3b04a7
8 changed files with 65 additions and 19 deletions

View file

@ -1,19 +1,44 @@
#include "commands.hpp"
#include <QPointer>
#include <components/debug/debuglog.hpp>
#include <components/esm/loadland.hpp>
#include "editmode.hpp"
#include "terrainselection.hpp"
#include "terrainshapemode.hpp"
#include "terraintexturemode.hpp"
#include "worldspacewidget.hpp"
CSVRender::DrawTerrainSelectionCommand::DrawTerrainSelectionCommand(TerrainSelection& terrainSelection, QUndoCommand* parent)
: mTerrainSelection(terrainSelection)
CSVRender::DrawTerrainSelectionCommand::DrawTerrainSelectionCommand(WorldspaceWidget* worldspaceWidget, QUndoCommand* parent)
: mWorldspaceWidget(worldspaceWidget)
{ }
void CSVRender::DrawTerrainSelectionCommand::redo()
{
mTerrainSelection.update();
tryUpdate();
}
void CSVRender::DrawTerrainSelectionCommand::undo()
{
mTerrainSelection.update();
tryUpdate();
}
void CSVRender::DrawTerrainSelectionCommand::tryUpdate()
{
if (!mWorldspaceWidget)
{
Log(Debug::Verbose) << "Can't update terrain selection, no WorldspaceWidget found!";
return;
}
auto terrainMode = dynamic_cast<CSVRender::TerrainShapeMode*>(mWorldspaceWidget->getEditMode());
if (!terrainMode)
{
Log(Debug::Verbose) << "Can't update terrain selection in current EditMode";
return;
}
terrainMode->getTerrainSelection()->update();
}

View file

@ -1,8 +1,12 @@
#ifndef CSV_RENDER_COMMANDS_HPP
#define CSV_RENDER_COMMANDS_HPP
#include <QPointer>
#include <QUndoCommand>
#include "worldspacewidget.hpp"
namespace CSVRender
{
class TerrainSelection;
@ -21,14 +25,17 @@ namespace CSVRender
*/
class DrawTerrainSelectionCommand : public QUndoCommand
{
private:
TerrainSelection& mTerrainSelection;
QPointer<WorldspaceWidget> mWorldspaceWidget;
public:
DrawTerrainSelectionCommand(TerrainSelection& terrainSelection, QUndoCommand* parent = nullptr);
DrawTerrainSelectionCommand(WorldspaceWidget* worldspaceWidget, QUndoCommand* parent = nullptr);
void redo() override;
void undo() override;
void tryUpdate();
};
}

View file

@ -287,7 +287,7 @@ void CSVRender::TerrainShapeMode::applyTerrainEditChanges()
undoStack.beginMacro ("Edit shape and normal records");
// One command at the beginning of the macro for redrawing the terrain-selection grid when undoing the changes.
undoStack.push(new DrawTerrainSelectionCommand(*mTerrainShapeSelection));
undoStack.push(new DrawTerrainSelectionCommand(&getWorldspaceWidget()));
for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
{
@ -358,7 +358,7 @@ void CSVRender::TerrainShapeMode::applyTerrainEditChanges()
pushNormalsEditToCommand(landNormalsNew, document, landTable, cellId);
}
// One command at the end of the macro for redrawing the terrain-selection grid when redoing the changes.
undoStack.push(new DrawTerrainSelectionCommand(*mTerrainShapeSelection));
undoStack.push(new DrawTerrainSelectionCommand(&getWorldspaceWidget()));
undoStack.endMacro();
clearTransientEdits();
@ -1049,7 +1049,7 @@ void CSVRender::TerrainShapeMode::handleSelection(int globalSelectionX, int glob
*/
if (xIsAtCellBorder && yIsAtCellBorder)
{
/*
/*
Handle the NW, NE, and SE corner vertices.
NW corner: (+1, -1) offset to reach current cell.
NE corner: (-1, -1) offset to reach current cell.
@ -1132,7 +1132,7 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
selectAction = CSMPrefs::get()["3D Scene Editing"]["primary-select-action"].toString();
else
selectAction = CSMPrefs::get()["3D Scene Editing"]["secondary-select-action"].toString();
if (selectAction == "Select only")
mTerrainShapeSelection->onlySelect(selections);
else if (selectAction == "Add to selection")
@ -1444,6 +1444,11 @@ void CSVRender::TerrainShapeMode::mouseMoveEvent (QMouseEvent *event)
mBrushDraw->hide();
}
std::shared_ptr<CSVRender::TerrainSelection> CSVRender::TerrainShapeMode::getTerrainSelection()
{
return mTerrainShapeSelection;
}
void CSVRender::TerrainShapeMode::setBrushSize(int brushSize)
{
mBrushSize = brushSize;

View file

@ -92,6 +92,8 @@ namespace CSVRender
void dragMoveEvent (QDragMoveEvent *event) override;
void mouseMoveEvent (QMouseEvent *event) override;
std::shared_ptr<TerrainSelection> getTerrainSelection();
private:
/// Remove duplicates and sort mAlteredCells, then limitAlteredHeights forward and reverse
@ -176,7 +178,7 @@ namespace CSVRender
int mDragMode = InteractionType_None;
osg::Group* mParentNode;
bool mIsEditing = false;
std::unique_ptr<TerrainSelection> mTerrainShapeSelection;
std::shared_ptr<TerrainSelection> mTerrainShapeSelection;
int mTotalDiffY = 0;
std::vector<CSMWorld::CellCoordinates> mAlteredCells;
osg::Vec3d mEditingPos;

View file

@ -712,6 +712,11 @@ void CSVRender::TerrainTextureMode::mouseMoveEvent (QMouseEvent *event)
mBrushDraw->hide();
}
std::shared_ptr<CSVRender::TerrainSelection> CSVRender::TerrainTextureMode::getTerrainSelection()
{
return mTerrainTextureSelection;
}
void CSVRender::TerrainTextureMode::setBrushSize(int brushSize)
{

View file

@ -85,6 +85,8 @@ namespace CSVRender
void mouseMoveEvent (QMouseEvent *event) override;
std::shared_ptr<TerrainSelection> getTerrainSelection();
private:
/// \brief Handle brush mechanics, maths regarding worldspace hit etc.
void editTerrainTextureGrid (const WorldspaceHitResult& hit);
@ -115,7 +117,7 @@ namespace CSVRender
int mDragMode;
osg::Group* mParentNode;
bool mIsEditing;
std::unique_ptr<TerrainSelection> mTerrainTextureSelection;
std::shared_ptr<TerrainSelection> mTerrainTextureSelection;
const int cellSize {ESM::Land::REAL_SIZE};
const int landTextureSize {ESM::Land::LAND_TEXTURE_SIZE};

View file

@ -452,6 +452,11 @@ CSVRender::WorldspaceHitResult CSVRender::WorldspaceWidget::mousePick (const QPo
return hit;
}
CSVRender::EditMode *CSVRender::WorldspaceWidget::getEditMode()
{
return dynamic_cast<CSVRender::EditMode *> (mEditMode->getCurrent());
}
void CSVRender::WorldspaceWidget::abortDrag()
{
if (mDragging)
@ -697,11 +702,6 @@ void CSVRender::WorldspaceWidget::handleInteractionPress (const WorldspaceHitRes
editMode.primaryOpenPressed (hit);
}
CSVRender::EditMode *CSVRender::WorldspaceWidget::getEditMode()
{
return dynamic_cast<CSVRender::EditMode *> (mEditMode->getCurrent());
}
void CSVRender::WorldspaceWidget::primaryOpen(bool activate)
{
handleInteraction(InteractionType_PrimaryOpen, activate);

View file

@ -189,6 +189,8 @@ namespace CSVRender
/// Erase all overrides and restore the visual representation to its true state.
virtual void reset (unsigned int elementMask) = 0;
EditMode *getEditMode();
protected:
/// Visual elements in a scene
@ -215,8 +217,6 @@ namespace CSVRender
void settingChanged (const CSMPrefs::Setting *setting) override;
EditMode *getEditMode();
bool getSpeedMode();
private: