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uncomment updateActor call in buildPlayer for magicka recalc
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@ -295,7 +295,7 @@ namespace MWMechanics
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creatureStats.getSpells().add(*it);
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creatureStats.getSpells().add(*it);
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// forced update and current value adjustments
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// forced update and current value adjustments
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//mActors.updateActor (ptr, 0);
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mActors.updateActor (ptr, 0);
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for (int i=0; i<3; ++i)
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for (int i=0; i<3; ++i)
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{
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{
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