@ -139,3 +139,8 @@ void MWScene::scaleObject (const std::string& handle, float scale)
{
}
void MWScene::setCollsionMode (bool enabled)
@ -83,8 +83,12 @@ namespace MWRender
/// Change object's orientation.
void rotateObject (const std::string& handle, const Ogre::Quaternion& rotation);
// Change object's scale.
/// Change object's scale.
void scaleObject (const std::string& handle, float scale);
/// Set collision mode for player. If disabled player object should ignore
/// collisions and gravity.
void setCollsionMode (bool enabled);
};