Merged pull request #1710)

pull/432/head
Marc Zinnschlag 7 years ago
commit ec900ef4ad

@ -105,7 +105,7 @@ namespace CSMWorld
{ ColumnId_Respawn, "Respawn" }, { ColumnId_Respawn, "Respawn" },
{ ColumnId_CreatureType, "Creature Type" }, { ColumnId_CreatureType, "Creature Type" },
{ ColumnId_SoulPoints, "Soul Points" }, { ColumnId_SoulPoints, "Soul Points" },
{ ColumnId_OriginalCreature, "Original Creature" }, { ColumnId_ParentCreature, "Parent Creature" },
{ ColumnId_Biped, "Biped" }, { ColumnId_Biped, "Biped" },
{ ColumnId_HasWeapon, "Has Weapon" }, { ColumnId_HasWeapon, "Has Weapon" },
{ ColumnId_Swims, "Swims" }, { ColumnId_Swims, "Swims" },

@ -99,7 +99,7 @@ namespace CSMWorld
ColumnId_Respawn = 84, ColumnId_Respawn = 84,
ColumnId_CreatureType = 85, ColumnId_CreatureType = 85,
ColumnId_SoulPoints = 86, ColumnId_SoulPoints = 86,
ColumnId_OriginalCreature = 87, ColumnId_ParentCreature = 87,
ColumnId_Biped = 88, ColumnId_Biped = 88,
ColumnId_HasWeapon = 89, ColumnId_HasWeapon = 89,
// unused // unused

@ -331,7 +331,7 @@ CSMWorld::RefIdCollection::RefIdCollection()
creatureColumns.mType = &mColumns.back(); creatureColumns.mType = &mColumns.back();
mColumns.push_back (RefIdColumn (Columns::ColumnId_Scale, ColumnBase::Display_Float)); mColumns.push_back (RefIdColumn (Columns::ColumnId_Scale, ColumnBase::Display_Float));
creatureColumns.mScale = &mColumns.back(); creatureColumns.mScale = &mColumns.back();
mColumns.push_back (RefIdColumn (Columns::ColumnId_OriginalCreature, ColumnBase::Display_Creature)); mColumns.push_back (RefIdColumn (Columns::ColumnId_ParentCreature, ColumnBase::Display_Creature));
creatureColumns.mOriginal = &mColumns.back(); creatureColumns.mOriginal = &mColumns.back();
static const struct static const struct

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