mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 21:53:51 +00:00
Load NiMorphData and NiKeyframeData using proper key lists
This commit is contained in:
parent
386ac56bda
commit
ecdd4ee23f
2 changed files with 19 additions and 417 deletions
|
@ -171,71 +171,6 @@ bool Animation::timeIndex(float time, const std::vector<float> ×, int &i, i
|
|||
|
||||
void Animation::handleAnimationTransforms()
|
||||
{
|
||||
Ogre::SkeletonInstance* skel = base->getSkeleton();
|
||||
|
||||
Ogre::Bone* b = skel->getRootBone();
|
||||
b->setOrientation(Ogre::Real(.3),Ogre::Real(.3),Ogre::Real(.3), Ogre::Real(.3)); //This is a trick
|
||||
|
||||
skel->_updateTransforms();
|
||||
//skel->_notifyManualBonesDirty();
|
||||
|
||||
base->getAllAnimationStates()->_notifyDirty();
|
||||
//base->_updateAnimation();
|
||||
//base->_notifyMoved();
|
||||
|
||||
std::vector<Nif::NiKeyframeData>::iterator iter;
|
||||
int slot = 0;
|
||||
if(transformations)
|
||||
{
|
||||
for(iter = transformations->begin(); iter != transformations->end(); iter++)
|
||||
{
|
||||
if(time < iter->getStartTime() || time < startTime || time > iter->getStopTime())
|
||||
{
|
||||
slot++;
|
||||
continue;
|
||||
}
|
||||
|
||||
float x;
|
||||
float x2;
|
||||
|
||||
const std::vector<Ogre::Quaternion> &quats = iter->getQuat();
|
||||
const std::vector<float> &ttime = iter->gettTime();
|
||||
const std::vector<float> &rtime = iter->getrTime();
|
||||
const std::vector<Ogre::Vector3> &translist1 = iter->getTranslist1();
|
||||
|
||||
int rindexJ = rindexI[slot];
|
||||
timeIndex(time, rtime, rindexI[slot], rindexJ, x2);
|
||||
|
||||
int tindexJ = tindexI[slot];
|
||||
timeIndex(time, ttime, tindexI[slot], tindexJ, x);
|
||||
|
||||
Ogre::Vector3 t;
|
||||
Ogre::Quaternion r;
|
||||
|
||||
bool bTrans = translist1.size() > 0;
|
||||
bool bQuats = quats.size() > 0;
|
||||
if(skel->hasBone(iter->getBonename()))
|
||||
{
|
||||
Ogre::Bone* bone = skel->getBone(iter->getBonename());
|
||||
if(bTrans)
|
||||
{
|
||||
Ogre::Vector3 v1 = translist1[tindexI[slot]];
|
||||
Ogre::Vector3 v2 = translist1[tindexJ];
|
||||
t = (v1 + (v2 - v1) * x);
|
||||
bone->setPosition(t);
|
||||
}
|
||||
if(bQuats)
|
||||
{
|
||||
r = Ogre::Quaternion::Slerp(x2, quats[rindexI[slot]], quats[rindexJ], true);
|
||||
bone->setOrientation(r);
|
||||
}
|
||||
}
|
||||
|
||||
slot++;
|
||||
}
|
||||
skel->_updateTransforms();
|
||||
base->getAllAnimationStates()->_notifyDirty();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -373,378 +373,45 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
class NiMorphData : public Record
|
||||
struct NiMorphData : public Record
|
||||
{
|
||||
float startTime;
|
||||
float stopTime;
|
||||
std::vector<Ogre::Vector3> initialVertices;
|
||||
std::vector<std::vector<float> > relevantTimes;
|
||||
std::vector<std::vector<Ogre::Vector3> > relevantData;
|
||||
std::vector<std::vector<Ogre::Vector3> > additionalVertices;
|
||||
|
||||
public:
|
||||
float getStartTime() const
|
||||
{ return startTime; }
|
||||
float getStopTime() const
|
||||
{ return stopTime; }
|
||||
|
||||
void setStartTime(float time)
|
||||
{ startTime = time; }
|
||||
void setStopTime(float time)
|
||||
{ stopTime = time; }
|
||||
|
||||
const std::vector<Ogre::Vector3>& getInitialVertices() const
|
||||
{ return initialVertices; }
|
||||
const std::vector<std::vector<Ogre::Vector3> >& getRelevantData() const
|
||||
{ return relevantData; }
|
||||
const std::vector<std::vector<float> >& getRelevantTimes() const
|
||||
{ return relevantTimes; }
|
||||
const std::vector<std::vector<Ogre::Vector3> >& getAdditionalVertices() const
|
||||
{ return additionalVertices; }
|
||||
struct MorphData {
|
||||
FloatKeyList mData;
|
||||
std::vector<Ogre::Vector3> mVertices;
|
||||
};
|
||||
std::vector<MorphData> mMorphs;
|
||||
|
||||
void read(NIFFile *nif)
|
||||
{
|
||||
int morphCount = nif->getInt();
|
||||
int vertCount = nif->getInt();
|
||||
nif->getChar();
|
||||
int magic = nif->getInt();
|
||||
/*int type =*/ nif->getInt();
|
||||
|
||||
for(int i = 0; i < vertCount; i++)
|
||||
mMorphs.resize(morphCount);
|
||||
for(int i=0; i<morphCount; i++)
|
||||
{
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
initialVertices.push_back(Ogre::Vector3(x, y, z));
|
||||
}
|
||||
mMorphs[i].mData.read(nif);
|
||||
|
||||
for(int i=1; i<morphCount; i++)
|
||||
{
|
||||
magic = nif->getInt();
|
||||
/*type =*/ nif->getInt();
|
||||
std::vector<Ogre::Vector3> current;
|
||||
std::vector<float> currentTime;
|
||||
for(int i = 0; i < magic; i++)
|
||||
{
|
||||
// Time, data, forward, backward tangents
|
||||
float time = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
current.push_back(Ogre::Vector3(x,y,z));
|
||||
currentTime.push_back(time);
|
||||
//nif->getFloatLen(4*magic);
|
||||
}
|
||||
|
||||
if(magic)
|
||||
{
|
||||
relevantData.push_back(current);
|
||||
relevantTimes.push_back(currentTime);
|
||||
}
|
||||
|
||||
std::vector<Ogre::Vector3> verts;
|
||||
for(int i = 0; i < vertCount; i++)
|
||||
{
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
verts.push_back(Ogre::Vector3(x, y, z));
|
||||
}
|
||||
additionalVertices.push_back(verts);
|
||||
mMorphs[i].mVertices.resize(vertCount);
|
||||
for(int j = 0;j < vertCount;j++)
|
||||
mMorphs[i].mVertices[j] = nif->getVector3();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class NiKeyframeData : public Record
|
||||
struct NiKeyframeData : public Record
|
||||
{
|
||||
std::string bonename;
|
||||
//Rotations
|
||||
std::vector<Ogre::Quaternion> quats;
|
||||
std::vector<Ogre::Vector3> tbc;
|
||||
std::vector<float> rottime;
|
||||
float startTime;
|
||||
float stopTime;
|
||||
int rtype;
|
||||
|
||||
//Translations
|
||||
std::vector<Ogre::Vector3> translist1;
|
||||
std::vector<Ogre::Vector3> translist2;
|
||||
std::vector<Ogre::Vector3> translist3;
|
||||
std::vector<Ogre::Vector3> transtbc;
|
||||
std::vector<float> transtime;
|
||||
int ttype;
|
||||
|
||||
//Scalings
|
||||
std::vector<float> scalefactor;
|
||||
std::vector<float> scaletime;
|
||||
std::vector<float> forwards;
|
||||
std::vector<float> backwards;
|
||||
std::vector<Ogre::Vector3> tbcscale;
|
||||
int stype;
|
||||
|
||||
public:
|
||||
void clone(const NiKeyframeData &c)
|
||||
{
|
||||
quats = c.getQuat();
|
||||
tbc = c.getrTbc();
|
||||
rottime = c.getrTime();
|
||||
|
||||
//types
|
||||
ttype = c.getTtype();
|
||||
rtype = c.getRtype();
|
||||
stype = c.getStype();
|
||||
|
||||
|
||||
translist1 = c.getTranslist1();
|
||||
translist2 = c.getTranslist2();
|
||||
translist3 = c.getTranslist3();
|
||||
|
||||
transtime = c.gettTime();
|
||||
|
||||
bonename = c.getBonename();
|
||||
}
|
||||
|
||||
void setBonename(std::string bone)
|
||||
{ bonename = bone; }
|
||||
void setStartTime(float start)
|
||||
{ startTime = start; }
|
||||
void setStopTime(float end)
|
||||
{ stopTime = end; }
|
||||
QuaternionKeyList mRotations;
|
||||
Vector3KeyList mTranslations;
|
||||
FloatKeyList mScales;
|
||||
|
||||
void read(NIFFile *nif)
|
||||
{
|
||||
// Rotations first
|
||||
int count = nif->getInt();
|
||||
//std::vector<Ogre::Quaternion> quat(count);
|
||||
//std::vector<float> rottime(count);
|
||||
if(count)
|
||||
{
|
||||
//TYPE1 LINEAR_KEY
|
||||
//TYPE2 QUADRATIC_KEY
|
||||
//TYPE3 TBC_KEY
|
||||
//TYPE4 XYZ_ROTATION_KEY
|
||||
//TYPE5 UNKNOWN_KEY
|
||||
rtype = nif->getInt();
|
||||
//std::cout << "Count: " << count << "Type: " << type << "\n";
|
||||
|
||||
if(rtype == 1)
|
||||
{
|
||||
//We need to actually read in these values instead of skipping them
|
||||
//nif->skip(count*4*5); // time + quaternion
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float w = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z));
|
||||
quats.push_back(quat);
|
||||
rottime.push_back(time);
|
||||
//if(time == 0.0 || time > 355.5)
|
||||
// std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n";
|
||||
}
|
||||
}
|
||||
else if(rtype == 3)
|
||||
{
|
||||
//Example - node 116 in base_anim.nif
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float w = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
|
||||
float tbcx = nif->getFloat();
|
||||
float tbcy = nif->getFloat();
|
||||
float tbcz = nif->getFloat();
|
||||
|
||||
Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z));
|
||||
Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz);
|
||||
quats.push_back(quat);
|
||||
rottime.push_back(time);
|
||||
tbc.push_back(vec);
|
||||
//if(time == 0.0 || time > 355.5)
|
||||
// std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n";
|
||||
}
|
||||
}
|
||||
else if(rtype == 4)
|
||||
{
|
||||
for(int j=0;j<count;j++)
|
||||
{
|
||||
nif->getFloat(); // time
|
||||
for(int i=0; i<3; i++)
|
||||
{
|
||||
int cnt = nif->getInt();
|
||||
int type = nif->getInt();
|
||||
if(type == 1)
|
||||
nif->skip(cnt*4*2); // time + unknown
|
||||
else if(type == 2)
|
||||
nif->skip(cnt*4*4); // time + unknown vector
|
||||
else
|
||||
nif->fail("Unknown sub-rotation type");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
nif->fail("Unknown rotation type in NiKeyframeData");
|
||||
}
|
||||
//first = false;
|
||||
|
||||
// Then translation
|
||||
count = nif->getInt();
|
||||
if(count)
|
||||
{
|
||||
ttype = nif->getInt();
|
||||
|
||||
//std::cout << "TransCount:" << count << " Type: " << type << "\n";
|
||||
if(ttype == 1)
|
||||
{
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
|
||||
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
||||
translist1.push_back(trans);
|
||||
transtime.push_back(time);
|
||||
}
|
||||
//nif->getFloatLen(count*4); // time + translation
|
||||
}
|
||||
else if(ttype == 2)
|
||||
{
|
||||
//Example - node 116 in base_anim.nif
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
float x2 = nif->getFloat();
|
||||
float y2 = nif->getFloat();
|
||||
float z2 = nif->getFloat();
|
||||
float x3 = nif->getFloat();
|
||||
float y3 = nif->getFloat();
|
||||
float z3 = nif->getFloat();
|
||||
|
||||
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
||||
Ogre::Vector3 trans2 = Ogre::Vector3(x2, y2, z2);
|
||||
Ogre::Vector3 trans3 = Ogre::Vector3(x3, y3, z3);
|
||||
transtime.push_back(time);
|
||||
translist1.push_back(trans);
|
||||
translist2.push_back(trans2);
|
||||
translist3.push_back(trans3);
|
||||
}
|
||||
|
||||
//nif->getFloatLen(count*10); // trans1 + forward + backward
|
||||
}
|
||||
else if(ttype == 3)
|
||||
{
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float x = nif->getFloat();
|
||||
float y = nif->getFloat();
|
||||
float z = nif->getFloat();
|
||||
float t = nif->getFloat();
|
||||
float b = nif->getFloat();
|
||||
float c = nif->getFloat();
|
||||
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
||||
Ogre::Vector3 tbc = Ogre::Vector3(t, b, c);
|
||||
translist1.push_back(trans);
|
||||
transtbc.push_back(tbc);
|
||||
transtime.push_back(time);
|
||||
}
|
||||
//nif->getFloatLen(count*7); // trans1 + tension,bias,continuity
|
||||
}
|
||||
else nif->fail("Unknown translation type");
|
||||
}
|
||||
|
||||
// Finally, scalings
|
||||
count = nif->getInt();
|
||||
if(count)
|
||||
{
|
||||
stype = nif->getInt();
|
||||
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
//int size = 0;
|
||||
if(stype >= 1 && stype < 4)
|
||||
{
|
||||
float time = nif->getFloat();
|
||||
float scale = nif->getFloat();
|
||||
scaletime.push_back(time);
|
||||
scalefactor.push_back(scale);
|
||||
//size = 2; // time+scale
|
||||
}
|
||||
else
|
||||
nif->fail("Unknown scaling type");
|
||||
|
||||
if(stype == 2)
|
||||
{
|
||||
//size = 4; // 1 + forward + backward (floats)
|
||||
float forward = nif->getFloat();
|
||||
float backward = nif->getFloat();
|
||||
forwards.push_back(forward);
|
||||
backwards.push_back(backward);
|
||||
}
|
||||
else if(stype == 3)
|
||||
{
|
||||
//size = 5; // 1 + tbc
|
||||
float tbcx = nif->getFloat();
|
||||
float tbcy = nif->getFloat();
|
||||
float tbcz = nif->getFloat();
|
||||
Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz);
|
||||
tbcscale.push_back(vec);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
stype = 0;
|
||||
mRotations.read(nif);
|
||||
mTranslations.read(nif);
|
||||
mScales.read(nif);
|
||||
}
|
||||
|
||||
int getRtype() const
|
||||
{ return rtype; }
|
||||
int getStype() const
|
||||
{ return stype; }
|
||||
int getTtype() const
|
||||
{ return ttype; }
|
||||
float getStartTime() const
|
||||
{ return startTime; }
|
||||
float getStopTime() const
|
||||
{ return stopTime; }
|
||||
const std::vector<Ogre::Quaternion>& getQuat() const
|
||||
{ return quats; }
|
||||
const std::vector<Ogre::Vector3>& getrTbc() const
|
||||
{ return tbc; }
|
||||
const std::vector<float>& getrTime() const
|
||||
{ return rottime; }
|
||||
|
||||
const std::vector<Ogre::Vector3>& getTranslist1() const
|
||||
{ return translist1; }
|
||||
const std::vector<Ogre::Vector3>& getTranslist2() const
|
||||
{ return translist2; }
|
||||
const std::vector<Ogre::Vector3>& getTranslist3() const
|
||||
{ return translist3; }
|
||||
const std::vector<float>& gettTime() const
|
||||
{ return transtime; }
|
||||
const std::vector<float>& getScalefactor() const
|
||||
{ return scalefactor; }
|
||||
const std::vector<float>& getForwards() const
|
||||
{ return forwards; }
|
||||
const std::vector<float>& getBackwards() const
|
||||
{ return backwards; }
|
||||
const std::vector<Ogre::Vector3>& getScaleTbc() const
|
||||
{ return tbcscale; }
|
||||
|
||||
const std::vector<float>& getsTime() const
|
||||
{ return scaletime; }
|
||||
const std::string& getBonename() const
|
||||
{ return bonename; }
|
||||
};
|
||||
|
||||
} // Namespace
|
||||
|
|
Loading…
Reference in a new issue