@ -197,11 +197,13 @@ namespace MWMechanics
void ActiveSpells::removeEffects(const std::string &id)
{
TContainer::iterator spell(mSpells.find(id));
if (spell != end());
for (TContainer::iterator spell = mSpells.begin(); spell != mSpells.end(); ++spell)
spell->second.mEffects.clear();
mSpellsChanged = true;
if (spell->first == id)
}