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Removed debug output

This commit is contained in:
Internecine 2014-11-05 15:26:13 +13:00
parent 6741fbe7a9
commit edc51ab768

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@ -435,7 +435,6 @@ namespace MWMechanics
magnitude *= magnitudeMult;
bool hasDuration = !(magicEffect->mData.mFlags & ESM::MagicEffect::NoDuration) && effectIt->mDuration > 0;
std::cout << (hasDuration == true ? "true" : "false") << std::endl;
if (target.getClass().isActor() && hasDuration)
{
ActiveSpells::ActiveEffect effect;