Make it easier to place objects in the scene editor.

This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
pull/55/head
Aesylwinn 8 years ago
parent bde25c8299
commit ee432690e6

@ -92,7 +92,7 @@ osg::Vec3f CSVRender::InstanceMode::getScreenCoords(const osg::Vec3f& pos)
}
CSVRender::InstanceMode::InstanceMode (WorldspaceWidget *worldspaceWidget, QWidget *parent)
: EditMode (worldspaceWidget, QIcon (":placeholder"), Mask_Reference, "Instance editing",
: EditMode (worldspaceWidget, QIcon (":placeholder"), Mask_Reference | Mask_Terrain, "Instance editing",
parent), mSubMode (0), mSubModeId ("move"), mSelectionMode (0), mDragMode (DragMode_None),
mDragAxis (-1), mLocked (false), mUnitScaleDist(1)
{

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