1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-30 01:45:33 +00:00

Traverse child nodes of cell node in the editor (bug #4654)

This commit is contained in:
Andrei Kortunov 2018-09-26 23:13:18 +04:00
parent 0e06a25f21
commit ee4ca87352
2 changed files with 2 additions and 0 deletions

View file

@ -128,6 +128,7 @@
Bug #4644: %Name should be available for all actors, not just for NPCs
Bug #4648: Hud thinks that throwing weapons have condition
Bug #4649: Levelup fully restores health
Bug #4654: Editor: UpdateVisitor does not initialize skeletons for animated objects
Feature #912: Editor: Add missing icons to UniversalId tables
Feature #1617: Editor: Enchantment effect record verifier
Feature #1645: Casting effects from objects

View file

@ -47,6 +47,7 @@ namespace CSVRender
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
{
traverse(node, nv);
CellNodeContainer* container = static_cast<CellNodeContainer*>(node->getUserData());
container->getCell()->updateLand();
}