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Properly check for the Beast flag instead of hardcoding beast races

This commit is contained in:
scrawl 2013-03-12 02:09:54 +01:00
parent 543f573739
commit eeb60edb65

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@ -45,7 +45,8 @@ namespace MWWorld
{ {
// Beast races cannot equip shoes / boots, or full helms (head part vs hair part) // Beast races cannot equip shoes / boots, or full helms (head part vs hair part)
if(npcRace == "argonian" || npcRace == "khajiit") const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(npcRace);
if(race->mData.mFlags & ESM::Race::Beast)
{ {
if(*slot == MWWorld::InventoryStore::Slot_Helmet) if(*slot == MWWorld::InventoryStore::Slot_Helmet)
{ {