mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-03-04 21:19:41 +00:00
Loading screen initialdrawcallback 4th time's the charm
This commit is contained in:
parent
264539cd63
commit
eec2ba3623
2 changed files with 30 additions and 5 deletions
|
@ -46,6 +46,7 @@ namespace MWGui
|
||||||
, mProgress(0)
|
, mProgress(0)
|
||||||
, mShowWallpaper(true)
|
, mShowWallpaper(true)
|
||||||
, mOldCallback(nullptr)
|
, mOldCallback(nullptr)
|
||||||
|
, mHasCallback(false)
|
||||||
{
|
{
|
||||||
mMainWidget->setSize(MyGUI::RenderManager::getInstance().getViewSize());
|
mMainWidget->setSize(MyGUI::RenderManager::getInstance().getViewSize());
|
||||||
|
|
||||||
|
@ -139,13 +140,19 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CopyFramebufferToTextureCallback(osg::Texture2D* texture)
|
CopyFramebufferToTextureCallback(osg::Texture2D* texture)
|
||||||
: mTexture(texture)
|
: mOneshot(true)
|
||||||
, mOneshot(true)
|
, mTexture(texture)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void operator () (osg::RenderInfo& renderInfo) const override
|
void operator () (osg::RenderInfo& renderInfo) const override
|
||||||
{
|
{
|
||||||
|
{
|
||||||
|
std::unique_lock<std::mutex> lock(mMutex);
|
||||||
|
mOneshot = false;
|
||||||
|
}
|
||||||
|
mSignal.notify_all();
|
||||||
|
|
||||||
int w = renderInfo.getCurrentCamera()->getViewport()->width();
|
int w = renderInfo.getCurrentCamera()->getViewport()->width();
|
||||||
int h = renderInfo.getCurrentCamera()->getViewport()->height();
|
int h = renderInfo.getCurrentCamera()->getViewport()->height();
|
||||||
mTexture->copyTexImage2D(*renderInfo.getState(), 0, 0, w, h);
|
mTexture->copyTexImage2D(*renderInfo.getState(), 0, 0, w, h);
|
||||||
|
@ -164,6 +171,18 @@ namespace MWGui
|
||||||
mSignal.wait(lock);
|
mSignal.wait(lock);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void waitUntilInvoked()
|
||||||
|
{
|
||||||
|
std::unique_lock<std::mutex> lock(mMutex);
|
||||||
|
while (mOneshot)
|
||||||
|
mSignal.wait(lock);
|
||||||
|
}
|
||||||
|
|
||||||
|
void reset()
|
||||||
|
{
|
||||||
|
mOneshot = true;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
mutable bool mOneshot;
|
mutable bool mOneshot;
|
||||||
mutable std::mutex mMutex;
|
mutable std::mutex mMutex;
|
||||||
|
@ -349,6 +368,8 @@ namespace MWGui
|
||||||
mOldCallback = mViewer->getCamera()->getInitialDrawCallback();
|
mOldCallback = mViewer->getCamera()->getInitialDrawCallback();
|
||||||
mViewer->getCamera()->setInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
mViewer->getCamera()->setInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
||||||
#endif
|
#endif
|
||||||
|
mCopyFramebufferToTextureCallback->reset();
|
||||||
|
mHasCallback = true;
|
||||||
|
|
||||||
mBackgroundImage->setBackgroundImage("");
|
mBackgroundImage->setBackgroundImage("");
|
||||||
mBackgroundImage->setVisible(false);
|
mBackgroundImage->setVisible(false);
|
||||||
|
@ -391,16 +412,19 @@ namespace MWGui
|
||||||
mViewer->renderingTraversals();
|
mViewer->renderingTraversals();
|
||||||
mViewer->advance(mViewer->getFrameStamp()->getSimulationTime());
|
mViewer->advance(mViewer->getFrameStamp()->getSimulationTime());
|
||||||
|
|
||||||
if (mCopyFramebufferToTextureCallback)
|
if (mHasCallback)
|
||||||
{
|
{
|
||||||
mCopyFramebufferToTextureCallback->wait();
|
mCopyFramebufferToTextureCallback->waitUntilInvoked();
|
||||||
|
|
||||||
|
// Note that we are removing the callback before the draw thread has returned from it.
|
||||||
|
// This is OK as we are retaining the ref_ptr.
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3, 5, 10)
|
#if OSG_VERSION_GREATER_OR_EQUAL(3, 5, 10)
|
||||||
mViewer->getCamera()->removeInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
mViewer->getCamera()->removeInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
||||||
#else
|
#else
|
||||||
// TODO: Remove once we officially end support for OSG versions pre 3.5.10
|
// TODO: Remove once we officially end support for OSG versions pre 3.5.10
|
||||||
mViewer->getCamera()->setInitialDrawCallback(mOldCallback);
|
mViewer->getCamera()->setInitialDrawCallback(mOldCallback);
|
||||||
#endif
|
#endif
|
||||||
mCopyFramebufferToTextureCallback = nullptr;
|
mHasCallback = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
mLastRenderTime = mTimer.time_m();
|
mLastRenderTime = mTimer.time_m();
|
||||||
|
|
|
@ -88,6 +88,7 @@ namespace MWGui
|
||||||
osg::ref_ptr<osg::Texture2D> mTexture;
|
osg::ref_ptr<osg::Texture2D> mTexture;
|
||||||
osg::ref_ptr<CopyFramebufferToTextureCallback> mCopyFramebufferToTextureCallback;
|
osg::ref_ptr<CopyFramebufferToTextureCallback> mCopyFramebufferToTextureCallback;
|
||||||
osg::ref_ptr<osg::Camera::DrawCallback> mOldCallback;
|
osg::ref_ptr<osg::Camera::DrawCallback> mOldCallback;
|
||||||
|
bool mHasCallback;
|
||||||
std::unique_ptr<MyGUI::ITexture> mGuiTexture;
|
std::unique_ptr<MyGUI::ITexture> mGuiTexture;
|
||||||
|
|
||||||
void changeWallpaper();
|
void changeWallpaper();
|
||||||
|
|
Loading…
Reference in a new issue