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Make sure hand-to-hand shortcut is not saved
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1 changed files with 4 additions and 2 deletions
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@ -504,7 +504,8 @@ namespace MWGui
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ESM::QuickKeys keys;
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ESM::QuickKeys keys;
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for (int i=0; i<10; ++i)
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// NB: The quick key with index 9 always has Hand-to-Hand type and must not be saved
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for (int i=0; i<9; ++i)
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{
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{
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ItemWidget* button = mKey[i].button;
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ItemWidget* button = mKey[i].button;
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@ -553,7 +554,8 @@ namespace MWGui
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int i=0;
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int i=0;
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for (ESM::QuickKeys::QuickKey& quickKey : keys.mKeys)
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for (ESM::QuickKeys::QuickKey& quickKey : keys.mKeys)
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{
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{
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if (i >= 10)
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// NB: The quick key with index 9 always has Hand-to-Hand type and must not be loaded
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if (i >= 9)
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return;
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return;
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mSelected = &mKey[i];
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mSelected = &mKey[i];
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