a little fix

actorid
gugus 13 years ago
parent f1dc360720
commit eee5d20809

@ -121,6 +121,14 @@ namespace
namespace MWDialogue
{
//helper function
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
{
return toLower(str).find(toLower(substr),pos);
}
bool DialogueManager::isMatching (const MWWorld::Ptr& actor,
const ESM::DialInfo::SelectStruct& select) const
{
@ -439,9 +447,9 @@ namespace MWDialogue
if (isMatching (actor, *iter))
{
// start dialogue
std::cout << "found matching info record" << std::endl;
//std::cout << "found matching info record" << std::endl;
std::cout << "response: " << iter->response << std::endl;
//std::cout << "response: " << iter->response << std::endl;
if (!iter->sound.empty())
{
@ -450,28 +458,34 @@ namespace MWDialogue
if (!iter->resultScript.empty())
{
std::cout << "script: " << iter->resultScript << std::endl;
//std::cout << "script: " << iter->resultScript << std::endl;
// TODO execute script
}
std::string text = iter->response;
std::map<std::string,std::string>::iterator it;
for(it = actorKnownTopics.begin();it != actorKnownTopics.end();it++)
{
if(find_str_ci(text,it->first,0) !=std::string::npos)
{
std::cout << "fouuuuuuuuuuund";
knownTopics[it->first] = true;
MWGui::DialogueWindow* win2 = mEnvironment.mWindowManager->getDialogueWindow();
win2->addKeyword(it->first,it->second);
}
}
win->addText(iter->response);
break;
//break;
}
}
}
//helper function
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
{
return toLower(str).find(toLower(substr),pos);
}
void DialogueManager::keywordSelected(std::string keyword)
{
std::string text = actorKnownTopics[keyword];
std::map<std::string,std::string>::iterator it;
for(it = actorKnownTopics.begin();it != actorKnownTopics.end();it++)
{
if(find_str_ci(text,it->second,0) !=std::string::npos)
if(find_str_ci(text,it->first,0) !=std::string::npos)
{
knownTopics[it->first] = true;
MWGui::DialogueWindow* win = mEnvironment.mWindowManager->getDialogueWindow();

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