Fix correctActorModelPath

coverity_scan
scrawl 9 years ago
parent e4e313fe12
commit ef5de94548

@ -123,7 +123,7 @@ namespace MWWorld
try
{
std::string mesh = *it;
Misc::ResourceHelpers::correctActorModelPath(mesh, mSceneManager->getVFS());
mesh = Misc::ResourceHelpers::correctActorModelPath(mesh, mSceneManager->getVFS());
//std::cout << "preloading " << mesh << std::endl;

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