Pass relevant sound parameters to the OpenAL_SoundStream constructor

openmw-38
Chris Robinson 9 years ago
parent 83721092f2
commit f1a1dc8408

@ -182,7 +182,7 @@ class OpenAL_SoundStream : public Sound
friend class OpenAL_Output;
public:
OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, float basevol, float pitch, int flags);
OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, const osg::Vec3f& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags);
virtual ~OpenAL_SoundStream();
virtual void stop();
@ -264,8 +264,8 @@ private:
};
OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, float basevol, float pitch, int flags)
: Sound(osg::Vec3f(0.f, 0.f, 0.f), 1.0f, basevol, pitch, 1.0f, 1000.0f, flags)
OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, const osg::Vec3f& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)
: Sound(pos, vol, basevol, pitch, mindist, maxdist, flags)
, mOutput(output), mSource(src), mCurrentBufIdx(0), mFrameSize(0), mSilence(0)
, mDecoder(decoder), mIsFinished(true)
{
@ -888,7 +888,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(Sound_Handle data, const osg::Vec3f
}
MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, float pitch, int flags)
MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float basevol, float pitch, int flags)
{
boost::shared_ptr<OpenAL_SoundStream> sound;
ALuint src;
@ -902,7 +902,7 @@ MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, fl
std::cout <<"Warning: cannot loop stream \""<<decoder->getName()<<"\""<< std::endl;
try
{
sound.reset(new OpenAL_SoundStream(*this, src, decoder, volume, pitch, flags));
sound.reset(new OpenAL_SoundStream(*this, src, decoder, osg::Vec3f(0.0f, 0.0f, 0.0f), 1.0f, basevol, pitch, 1.0f, 1000.0f, flags));
}
catch(std::exception&)
{

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