[Client] Add debug for received kill counts

pull/529/head
David Cernat 5 years ago
parent 4d40df3ea8
commit f29bfb6b8e

@ -1305,8 +1305,23 @@ void LocalPlayer::setFactions()
void LocalPlayer::setKills()
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_WORLD_KILL_COUNT with the following kill counts:");
std::string debugMessage = "";
for (const auto &kill : killChanges.kills)
{
if (Log::GetLevel() <= Log::LOG_INFO)
{
if (!debugMessage.empty())
debugMessage += ", ";
debugMessage += kill.refId + ": " + std::to_string(kill.number);
}
MWBase::Environment::get().getMechanicsManager()->setDeaths(kill.refId, kill.number);
}
LOG_APPEND(Log::LOG_INFO, "- %s", debugMessage.c_str());
}
void LocalPlayer::setBooks()

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