@ -76,7 +76,7 @@ namespace SceneUtil
struct LightSourceTransform
{
LightSource* mLightSource;
osg::ref_ptr<LightSource> mLightSource;
osg::Matrix mWorldMatrix;
};
@ -84,7 +84,7 @@ namespace SceneUtil
struct LightSourceViewBound
osg::BoundingSphere mViewBound;