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https://github.com/TES3MP/openmw-tes3mp.git
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Clang warning fixes (thanks hemite)
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cfdbe35b0f
commit
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4 changed files with 6 additions and 6 deletions
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@ -209,7 +209,7 @@ public:
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else
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else
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{
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{
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int index = npcc.mNPDT.mIndex;
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int index = npcc.mNPDT.mIndex;
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mContext->mNpcChanges.insert(std::make_pair(std::make_pair(index,id), npcc)).second;
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mContext->mNpcChanges.insert(std::make_pair(std::make_pair(index,id), npcc));
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}
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}
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}
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}
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};
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};
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@ -58,7 +58,7 @@ namespace
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// magnitude of pits/obstacles is defined by PATHFIND_Z_REACH
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// magnitude of pits/obstacles is defined by PATHFIND_Z_REACH
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bool checkWayIsClear(const Ogre::Vector3& from, const Ogre::Vector3& to, float offsetXY)
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bool checkWayIsClear(const Ogre::Vector3& from, const Ogre::Vector3& to, float offsetXY)
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{
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{
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if((to - from).length() >= PATHFIND_CAUTION_DIST || abs(from.z - to.z) <= PATHFIND_Z_REACH)
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if((to - from).length() >= PATHFIND_CAUTION_DIST || std::abs(from.z - to.z) <= PATHFIND_Z_REACH)
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{
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{
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Ogre::Vector3 dir = to - from;
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Ogre::Vector3 dir = to - from;
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dir.z = 0;
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dir.z = 0;
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@ -69,7 +69,7 @@ namespace
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// cast up-down ray and find height in world space of hit
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// cast up-down ray and find height in world space of hit
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float h = _from.z - MWBase::Environment::get().getWorld()->getDistToNearestRayHit(_from, -Ogre::Vector3::UNIT_Z, verticalOffset + PATHFIND_Z_REACH + 1);
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float h = _from.z - MWBase::Environment::get().getWorld()->getDistToNearestRayHit(_from, -Ogre::Vector3::UNIT_Z, verticalOffset + PATHFIND_Z_REACH + 1);
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if(abs(from.z - h) <= PATHFIND_Z_REACH)
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if(std::abs(from.z - h) <= PATHFIND_Z_REACH)
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return true;
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return true;
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}
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}
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@ -1372,7 +1372,7 @@ void CharacterController::update(float duration)
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//Force Jump Logic
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//Force Jump Logic
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bool isMoving = (std::abs(cls.getMovementSettings(mPtr).mPosition[0]) > .5 || abs(cls.getMovementSettings(mPtr).mPosition[1]) > .5);
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bool isMoving = (std::abs(cls.getMovementSettings(mPtr).mPosition[0]) > .5 || std::abs(cls.getMovementSettings(mPtr).mPosition[1]) > .5);
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if(!inwater && !flying)
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if(!inwater && !flying)
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{
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{
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//Force Jump
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//Force Jump
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@ -115,8 +115,8 @@ namespace MWMechanics
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if(mDistSameSpot == -1)
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if(mDistSameSpot == -1)
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mDistSameSpot = DIST_SAME_SPOT * (cls.getSpeed(actor) / 150);
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mDistSameSpot = DIST_SAME_SPOT * (cls.getSpeed(actor) / 150);
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bool samePosition = (abs(pos.pos[0] - mPrevX) < mDistSameSpot) &&
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bool samePosition = (std::abs(pos.pos[0] - mPrevX) < mDistSameSpot) &&
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(abs(pos.pos[1] - mPrevY) < mDistSameSpot);
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(std::abs(pos.pos[1] - mPrevY) < mDistSameSpot);
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// update position
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// update position
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mPrevX = pos.pos[0];
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mPrevX = pos.pos[0];
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mPrevY = pos.pos[1];
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mPrevY = pos.pos[1];
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