Rename Sound::update to Sound::applyUpdates

openmw-38
Chris Robinson 9 years ago
parent 9568aa6a84
commit f3c035907c

@ -188,7 +188,7 @@ public:
virtual void stop();
virtual bool isPlaying();
virtual double getTimeOffset();
virtual void update();
virtual void applyUpdates();
void play();
bool process();
@ -206,7 +206,7 @@ public:
: OpenAL_SoundStream(output, src, decoder, pos, vol, basevol, pitch, mindist, maxdist, flags)
{ }
virtual void update();
virtual void applyUpdates();
};
@ -411,10 +411,10 @@ void OpenAL_SoundStream::updateAll(bool local)
}
alSourcei(mSource, AL_LOOPING, AL_FALSE);
update();
applyUpdates();
}
void OpenAL_SoundStream::update()
void OpenAL_SoundStream::applyUpdates()
{
ALfloat gain = mVolume*mBaseVolume;
ALfloat pitch = mPitch;
@ -490,7 +490,7 @@ ALint OpenAL_SoundStream::refillQueue()
return queued;
}
void OpenAL_SoundStream3D::update()
void OpenAL_SoundStream3D::applyUpdates()
{
ALfloat gain = mVolume*mBaseVolume;
ALfloat pitch = mPitch;
@ -536,7 +536,7 @@ public:
virtual void stop();
virtual bool isPlaying();
virtual double getTimeOffset();
virtual void update();
virtual void applyUpdates();
};
//
@ -552,7 +552,7 @@ public:
: OpenAL_Sound(output, src, pos, vol, basevol, pitch, mindist, maxdist, flags)
{ }
virtual void update();
virtual void applyUpdates();
};
OpenAL_Sound::OpenAL_Sound(OpenAL_Output &output, ALuint src, const osg::Vec3f& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)
@ -614,10 +614,10 @@ void OpenAL_Sound::updateAll(bool local)
}
alSourcei(mSource, AL_LOOPING, (mFlags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
update();
applyUpdates();
}
void OpenAL_Sound::update()
void OpenAL_Sound::applyUpdates()
{
ALfloat gain = mVolume*mBaseVolume;
ALfloat pitch = mPitch;
@ -636,7 +636,7 @@ void OpenAL_Sound::update()
throwALerror();
}
void OpenAL_Sound3D::update()
void OpenAL_Sound3D::applyUpdates()
{
ALfloat gain = mVolume*mBaseVolume;
ALfloat pitch = mPitch;

@ -25,7 +25,7 @@ namespace MWSound
virtual void stop() = 0;
virtual bool isPlaying() = 0;
virtual double getTimeOffset() = 0;
virtual void update() = 0;
virtual void applyUpdates() = 0;
void setPosition(const osg::Vec3f &pos) { mPos = pos; }
void setVolume(float volume) { mVolume = volume; }
void setBaseVolume(float volume) { mBaseVolume = volume; }

@ -863,7 +863,7 @@ namespace MWSound
sound->updateFade(duration);
sound->update();
sound->applyUpdates();
return true;
}
@ -901,7 +901,7 @@ namespace MWSound
{
MWBase::SoundPtr sound = sndidx->first;
sound->setBaseVolume(volumeFromType(sound->getPlayType()));
sound->update();
sound->applyUpdates();
}
}
SaySoundMap::iterator sayiter = mActiveSaySounds.begin();
@ -909,12 +909,12 @@ namespace MWSound
{
MWBase::SoundPtr sound = sayiter->second.first;
sound->setBaseVolume(volumeFromType(sound->getPlayType()));
sound->update();
sound->applyUpdates();
}
if(mMusic)
{
mMusic->setBaseVolume(volumeFromType(mMusic->getPlayType()));
mMusic->update();
mMusic->applyUpdates();
}
mOutput->finishUpdate();
}

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