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Remove redundant formatting changes

This commit is contained in:
Andrei Kortunov 2021-01-12 12:39:19 +04:00
parent b975f16e6b
commit f40e227686
7 changed files with 13 additions and 11 deletions

View file

@ -373,6 +373,7 @@ namespace MWRender
std::map<ESM::RefNum, ESM::CellRef> refs;
std::vector<ESM::ESMReader> esm;
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
for (int cellX = startCell.x(); cellX < startCell.x() + size; ++cellX)
{
for (int cellY = startCell.y(); cellY < startCell.y() + size; ++cellY)

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@ -73,6 +73,7 @@
namespace MWRender
{
class StateUpdater : public SceneUtil::StateSetUpdater
{
public:

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@ -24,8 +24,6 @@ namespace MWWorld
/// all methods are known.
void load (ESM::CellRef &ref, bool deleted, const MWWorld::ESMStore &esmStore);
inline bool ignoreInstance (const X* ptr);
LiveRef &insert (const LiveRef &item)
{
mList.push_back(item);

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@ -169,6 +169,7 @@ namespace
namespace MWWorld
{
template <typename X>
void CellRefList<X>::load(ESM::CellRef &ref, bool deleted, const MWWorld::ESMStore &esmStore)
{

View file

@ -289,6 +289,7 @@ private:
ToUTF8::Utf8Encoder* mEncoder;
size_t mFileSize;
};
}
#endif