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removing more cout spam

This commit is contained in:
Marc Zinnschlag 2012-04-23 15:37:38 +02:00
parent cc86998281
commit f4428097f9

View file

@ -105,10 +105,10 @@ namespace MWClass
void Npc::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const void Npc::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
{ {
renderingInterface.getActors().insertNPC(ptr, getInventoryStore(ptr)); renderingInterface.getActors().insertNPC(ptr, getInventoryStore(ptr));
} }
void Npc::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics, MWWorld::Environment& environment) const void Npc::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics, MWWorld::Environment& environment) const
@ -296,7 +296,6 @@ namespace MWClass
void Npc::registerSelf() void Npc::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Npc); boost::shared_ptr<Class> instance (new Npc);
std::cout << "class npc:" << typeid (ESM::NPC).name();
registerClass (typeid (ESM::NPC).name(), instance); registerClass (typeid (ESM::NPC).name(), instance);
} }
} }