diff --git a/CHANGELOG.md b/CHANGELOG.md
index 304892ca4..69cc077ec 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -83,6 +83,7 @@
Feature #5610: Actors movement should be smoother
Feature #5642: Ability to attach arrows to actor skeleton instead of bow mesh
Feature #5649: Skyrim SE compressed BSA format support
+ Feature #5672: Make stretch menu background configuration more accessible
Task #5480: Drop Qt4 support
Task #5520: Improve cell name autocompleter implementation
diff --git a/apps/launcher/advancedpage.cpp b/apps/launcher/advancedpage.cpp
index 050ab8d21..b35e78639 100644
--- a/apps/launcher/advancedpage.cpp
+++ b/apps/launcher/advancedpage.cpp
@@ -152,6 +152,7 @@ bool Launcher::AdvancedPage::loadSettings()
// Match the index with the option (only 0, 1, 2, or 3 are valid). Will default to 0 if invalid.
if (showOwnedIndex >= 0 && showOwnedIndex <= 3)
showOwnedComboBox->setCurrentIndex(showOwnedIndex);
+ loadSettingBool(stretchBackgroundCheckBox, "stretch menu background", "GUI");
}
// Bug fixes
@@ -277,6 +278,7 @@ void Launcher::AdvancedPage::saveSettings()
int showOwnedCurrentIndex = showOwnedComboBox->currentIndex();
if (showOwnedCurrentIndex != mEngineSettings.getInt("show owned", "Game"))
mEngineSettings.setInt("show owned", "Game", showOwnedCurrentIndex);
+ saveSettingBool(stretchBackgroundCheckBox, "stretch menu background", "GUI");
}
// Bug fixes
diff --git a/docs/source/reference/modding/settings/GUI.rst b/docs/source/reference/modding/settings/GUI.rst
index 349a98697..cad04ab5c 100644
--- a/docs/source/reference/modding/settings/GUI.rst
+++ b/docs/source/reference/modding/settings/GUI.rst
@@ -72,7 +72,7 @@ The Bethesda provided assets have a 4:3 aspect ratio, but other assets are permi
If this setting is false, the assets will be centered in their correct aspect ratio,
with black bars filling the remainder of the screen.
-This setting can only be configured by editing the settings configuration file.
+This setting can be configured in the Interface section of Advanced tab of the launcher.
subtitles
---------
diff --git a/files/ui/advancedpage.ui b/files/ui/advancedpage.ui
index c678ffbba..3f53180da 100644
--- a/files/ui/advancedpage.ui
+++ b/files/ui/advancedpage.ui
@@ -714,6 +714,16 @@ True: In non-combat mode camera is positioned behind the character's shoulder. C
+ -
+
+
+ <html><head/><body><p>Stretch menus, load screens, etc. to the window aspect ratio.</p></body></html>
+
+
+ Stretch menu background
+
+
+
-