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@ -24,7 +24,6 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr &ptr,
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if(!model.empty())
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{
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setObjectRoot(model, false, false);
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//setRenderProperties(mObjectRoot, RV_Actors, RQG_Main, RQG_Alpha);
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if((ref->mBase->mFlags&ESM::Creature::Bipedal))
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addAnimSource("meshes\\xbase_anim.nif");
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@ -43,7 +42,6 @@ CreatureWeaponAnimation::CreatureWeaponAnimation(const MWWorld::Ptr &ptr, const
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if(!model.empty())
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{
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setObjectRoot(model, true, false);
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//setRenderProperties(mObjectRoot, RV_Actors, RQG_Main, RQG_Alpha);
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if((ref->mBase->mFlags&ESM::Creature::Bipedal))
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addAnimSource("meshes\\xbase_anim.nif");
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