Reduce some indentation

actorid
Chris Robinson 12 years ago
parent 6cedd64509
commit f555dc60eb

@ -462,68 +462,69 @@ public:
VideoPicture *vp;
double actual_delay, delay, sync_threshold, ref_clock, diff;
if(is->video_st)
if(!is->video_st)
{
if(is->pictq_size == 0)
schedule_refresh(is, 1);
else
{
vp = &is->pictq[is->pictq_rindex];
schedule_refresh(is, 100);
return;
}
if(is->pictq_size == 0)
{
schedule_refresh(is, 1);
return;
}
is->video_current_pts = vp->pts;
is->video_current_pts_time = av_gettime();
vp = &is->pictq[is->pictq_rindex];
delay = vp->pts - is->frame_last_pts; /* the pts from last time */
if(delay <= 0 || delay >= 1.0) {
/* if incorrect delay, use previous one */
delay = is->frame_last_delay;
}
/* save for next time */
is->frame_last_delay = delay;
is->frame_last_pts = vp->pts;
is->video_current_pts = vp->pts;
is->video_current_pts_time = av_gettime();
/* update delay to sync to audio if not master source */
if(is->av_sync_type != AV_SYNC_VIDEO_MASTER)
{
ref_clock = get_master_clock(is);
diff = vp->pts - ref_clock;
delay = vp->pts - is->frame_last_pts; /* the pts from last time */
if(delay <= 0 || delay >= 1.0) {
/* if incorrect delay, use previous one */
delay = is->frame_last_delay;
}
/* save for next time */
is->frame_last_delay = delay;
is->frame_last_pts = vp->pts;
/* Skip or repeat the frame. Take delay into account
FFPlay still doesn't "know if this is the best guess." */
sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
if(fabs(diff) < AV_NOSYNC_THRESHOLD)
{
if(diff <= -sync_threshold)
delay = 0;
else if(diff >= sync_threshold)
delay = 2 * delay;
}
}
/* update delay to sync to audio if not master source */
if(is->av_sync_type != AV_SYNC_VIDEO_MASTER)
{
ref_clock = get_master_clock(is);
diff = vp->pts - ref_clock;
is->frame_timer += delay;
/* computer the REAL delay */
actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
if(actual_delay < 0.010)
{
/* Really it should skip the picture instead */
actual_delay = 0.010;
}
schedule_refresh(is, (int)(actual_delay * 1000 + 0.5));
/* show the picture! */
video_display(is);
/* update queue for next picture! */
if(++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_rindex = 0;
is->pictq_mutex.lock();
is->pictq_size--;
is->pictq_cond.notify_one ();
is->pictq_mutex.unlock ();
/* Skip or repeat the frame. Take delay into account
FFPlay still doesn't "know if this is the best guess." */
sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
if(fabs(diff) < AV_NOSYNC_THRESHOLD)
{
if(diff <= -sync_threshold)
delay = 0;
else if(diff >= sync_threshold)
delay = 2 * delay;
}
}
else
schedule_refresh(is, 100);
is->frame_timer += delay;
/* computer the REAL delay */
actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
if(actual_delay < 0.010)
{
/* Really it should skip the picture instead */
actual_delay = 0.010;
}
schedule_refresh(is, (int)(actual_delay * 1000 + 0.5));
/* show the picture! */
video_display(is);
/* update queue for next picture! */
if(++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_rindex = 0;
is->pictq_mutex.lock();
is->pictq_size--;
is->pictq_cond.notify_one ();
is->pictq_mutex.unlock ();
}
int queue_picture(VideoState *is, AVFrame *pFrame, double pts)

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