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https://github.com/TES3MP/openmw-tes3mp.git
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Merge pull request #2501 from Capostrophic/colorcode
Escape number signs in object names for tooltips
This commit is contained in:
commit
f5d4642529
17 changed files with 18 additions and 18 deletions
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@ -103,7 +103,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Activator> *ref = ptr.get<ESM::Activator>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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std::string text;
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if (MWBase::Environment::get().getWindowManager()->getFullHelp())
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@ -105,7 +105,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Apparatus> *ref = ptr.get<ESM::Apparatus>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -211,7 +211,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -121,7 +121,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -169,7 +169,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Clothing> *ref = ptr.get<ESM::Clothing>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -271,7 +271,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Container> *ref = ptr.get<ESM::Container>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName;
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName);
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std::string text;
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int lockLevel = ptr.getCellRef().getLockLevel();
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@ -586,7 +586,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Creature> *ref = ptr.get<ESM::Creature>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName;
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName);
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std::string text;
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if (MWBase::Environment::get().getWindowManager()->getFullHelp())
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@ -293,7 +293,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Door> *ref = ptr.get<ESM::Door>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName;
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName);
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std::string text;
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@ -117,7 +117,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Ingredient> *ref = ptr.get<ESM::Ingredient>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -151,7 +151,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Light> *ref = ptr.get<ESM::Light>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -116,7 +116,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Lockpick> *ref = ptr.get<ESM::Lockpick>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -159,7 +159,7 @@ namespace MWClass
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else // gold displays its count also if it's 1.
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countString = " (" + std::to_string(count) + ")";
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info.caption = ref->mBase->mName + countString;
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + countString;
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info.icon = ref->mBase->mIcon;
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if (ref->mRef.getSoul() != "")
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@ -1071,11 +1071,11 @@ namespace MWClass
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bool fullHelp = MWBase::Environment::get().getWindowManager()->getFullHelp();
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MWGui::ToolTipInfo info;
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info.caption = getName(ptr);
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info.caption = MyGUI::TextIterator::toTagsString(getName(ptr));
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if(fullHelp && ptr.getRefData().getCustomData() && ptr.getRefData().getCustomData()->asNpcCustomData().mNpcStats.isWerewolf())
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{
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info.caption += " (";
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info.caption += ref->mBase->mName;
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info.caption += MyGUI::TextIterator::toTagsString(ref->mBase->mName);
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info.caption += ")";
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}
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@ -110,7 +110,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Potion> *ref = ptr.get<ESM::Potion>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -116,7 +116,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Probe> *ref = ptr.get<ESM::Probe>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -117,7 +117,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Repair> *ref = ptr.get<ESM::Repair>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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@ -168,7 +168,7 @@ namespace MWClass
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const ESM::WeaponType* weaponType = MWMechanics::getWeaponType(ref->mBase->mData.mType);
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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info.caption = MyGUI::TextIterator::toTagsString(ref->mBase->mName) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
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