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@ -203,16 +203,22 @@ namespace MWGui
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mRecharge = new Recharge();
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mMenu = new MainMenu(w,h);
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mMap = new MapWindow("");
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trackWindow(mMap, "map");
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mStatsWindow = new StatsWindow();
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trackWindow(mStatsWindow, "stats");
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mConsole = new Console(w,h, mConsoleOnlyScripts);
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trackWindow(mConsole, "console");
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mJournal = JournalWindow::create(JournalViewModel::create ());
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mMessageBoxManager = new MessageBoxManager();
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mInventoryWindow = new InventoryWindow(mDragAndDrop);
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mTradeWindow = new TradeWindow();
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trackWindow(mTradeWindow, "barter");
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mSpellBuyingWindow = new SpellBuyingWindow();
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mTravelWindow = new TravelWindow();
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mDialogueWindow = new DialogueWindow();
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trackWindow(mDialogueWindow, "dialogue");
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mContainerWindow = new ContainerWindow(mDragAndDrop);
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trackWindow(mContainerWindow, "container");
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mHud = new HUD(w,h, mShowFPSLevel, mDragAndDrop);
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mToolTips = new ToolTips();
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mScrollWindow = new ScrollWindow();
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@ -221,7 +227,9 @@ namespace MWGui
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mSettingsWindow = new SettingsWindow();
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mConfirmationDialog = new ConfirmationDialog();
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mAlchemyWindow = new AlchemyWindow();
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trackWindow(mAlchemyWindow, "alchemy");
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mSpellWindow = new SpellWindow();
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trackWindow(mSpellWindow, "spells");
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mQuickKeysMenu = new QuickKeysMenu();
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mLevelupDialog = new LevelupDialog();
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mWaitDialog = new WaitDialog();
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@ -232,6 +240,7 @@ namespace MWGui
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mRepair = new Repair();
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mSoulgemDialog = new SoulgemDialog(mMessageBoxManager);
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mCompanionWindow = new CompanionWindow(mDragAndDrop, mMessageBoxManager);
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trackWindow(mCompanionWindow, "companion");
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mInputBlocker = mGui->createWidget<MyGUI::Widget>("",0,0,w,h,MyGUI::Align::Default,"Windows","");
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@ -926,6 +935,17 @@ namespace MWGui
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mLoadingScreen->onResChange (x,y);
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if (!mHud)
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return; // UI not initialized yet
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for (std::map<MyGUI::Window*, std::string>::iterator it = mTrackedWindows.begin(); it != mTrackedWindows.end(); ++it)
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{
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MyGUI::IntPoint pos (Settings::Manager::getFloat(it->second + " x", "Windows") * x,
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Settings::Manager::getFloat(it->second+ " y", "Windows") * y);
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MyGUI::IntSize size (Settings::Manager::getFloat(it->second + " w", "Windows") * x,
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Settings::Manager::getFloat(it->second + " h", "Windows") * y);
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it->first->setPosition(pos);
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it->first->setSize(size);
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}
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mHud->onResChange(x, y);
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mConsole->onResChange(x, y);
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mMenu->onResChange(x, y);
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@ -1364,4 +1384,35 @@ namespace MWGui
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return mCursorVisible;
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}
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void WindowManager::trackWindow(OEngine::GUI::Layout *layout, const std::string &name)
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{
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MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
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MyGUI::IntPoint pos (Settings::Manager::getFloat(name + " x", "Windows") * viewSize.width,
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Settings::Manager::getFloat(name + " y", "Windows") * viewSize.height);
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MyGUI::IntSize size (Settings::Manager::getFloat(name + " w", "Windows") * viewSize.width,
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Settings::Manager::getFloat(name + " h", "Windows") * viewSize.height);
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layout->mMainWidget->setPosition(pos);
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layout->mMainWidget->setSize(size);
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MyGUI::Window* window = dynamic_cast<MyGUI::Window*>(layout->mMainWidget);
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if (!window)
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throw std::runtime_error("Attempting to track size of a non-resizable window");
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window->eventWindowChangeCoord += MyGUI::newDelegate(this, &WindowManager::onWindowChangeCoord);
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mTrackedWindows[window] = name;
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}
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void WindowManager::onWindowChangeCoord(MyGUI::Window *_sender)
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{
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std::string setting = mTrackedWindows[_sender];
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MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
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float x = _sender->getPosition().left / float(viewSize.width);
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float y = _sender->getPosition().top / float(viewSize.height);
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float w = _sender->getSize().width / float(viewSize.width);
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float h = _sender->getSize().height / float(viewSize.height);
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Settings::Manager::setFloat(setting + " x", "Windows", x);
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Settings::Manager::setFloat(setting + " y", "Windows", y);
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Settings::Manager::setFloat(setting + " w", "Windows", w);
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Settings::Manager::setFloat(setting + " h", "Windows", h);
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}
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}
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