@ -1,8 +1,7 @@
#ifndef GAME_SOUND_REGIONSOUNDSELECTOR_H
#define GAME_SOUND_REGIONSOUNDSELECTOR_H
#include <boost/optional.hpp>
#include <optional>
#include <string>
namespace MWBase
@ -8,12 +8,9 @@
#include <BulletCollision/CollisionShapes/btBoxShape.h>
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
#include <boost/optional/optional_io.hpp>
#include <gtest/gtest.h>
#include <gmock/gmock.h>
#include <iterator>
#include <deque>
MATCHER_P3(Vec3fEq, x, y, z, "")
@ -9,8 +9,6 @@
#include <osg/Vec3f>
#include <atomic>
#include <chrono>
#include <condition_variable>
@ -3,8 +3,6 @@
#include "recastmeshmanager.hpp"
namespace DetourNavigator
{
class CachedRecastMeshManager
@ -3,8 +3,7 @@
#include "flags.hpp"
class dtNavMesh;
@ -18,8 +18,6 @@
#include <components/misc/convert.hpp>
#include <vector>
#include <osg/Vec2i>
#include <map>
#include <unordered_map>
#include <list>
@ -1,10 +1,9 @@
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_SETTINGS_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_SETTINGS_H