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@ -298,10 +298,10 @@ short MagicEffect::getResistanceEffect(short effect)
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for (int i=0; i<2; ++i)
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for (int i=0; i<2; ++i)
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{
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{
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effects[CalmHumanoid] = ResistMagicka;
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effects[CalmHumanoid+i] = ResistMagicka;
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effects[FrenzyHumanoid] = ResistMagicka;
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effects[FrenzyHumanoid+i] = ResistMagicka;
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effects[DemoralizeHumanoid] = ResistMagicka;
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effects[DemoralizeHumanoid+i] = ResistMagicka;
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effects[RallyHumanoid] = ResistMagicka;
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effects[RallyHumanoid+i] = ResistMagicka;
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}
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}
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effects[TurnUndead] = ResistMagicka;
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effects[TurnUndead] = ResistMagicka;
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@ -341,10 +341,10 @@ short MagicEffect::getWeaknessEffect(short effect)
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for (int i=0; i<2; ++i)
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for (int i=0; i<2; ++i)
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{
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{
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effects[CalmHumanoid] = WeaknessToMagicka;
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effects[CalmHumanoid+i] = WeaknessToMagicka;
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effects[FrenzyHumanoid] = WeaknessToMagicka;
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effects[FrenzyHumanoid+i] = WeaknessToMagicka;
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effects[DemoralizeHumanoid] = WeaknessToMagicka;
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effects[DemoralizeHumanoid+i] = WeaknessToMagicka;
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effects[RallyHumanoid] = WeaknessToMagicka;
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effects[RallyHumanoid+i] = WeaknessToMagicka;
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}
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}
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effects[TurnUndead] = WeaknessToMagicka;
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effects[TurnUndead] = WeaknessToMagicka;
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