Fix for loading window icon on Windows

sceneinput
slothlife 10 years ago
parent 753d35b0de
commit f8f0380413

@ -414,7 +414,7 @@ void OMW::Engine::setWindowIcon()
{
boost::filesystem::ifstream windowIconStream;
std::string windowIcon = (mResDir / "mygui" / "openmw.png").string();
windowIconStream.open(windowIcon);
windowIconStream.open(windowIcon, std::ios_base::in | std::ios_base::binary);
if (windowIconStream.fail())
std::cerr << "Failed to open " << windowIcon << std::endl;
osgDB::ReaderWriter* reader = osgDB::Registry::instance()->getReaderWriterForExtension("png");

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