Add missing soul trap sound (Fixes #1855)

deque
scrawl 10 years ago
parent 78393bca30
commit f91d639782

@ -254,6 +254,9 @@ namespace MWMechanics
if (fx)
MWBase::Environment::get().getWorld()->spawnEffect("meshes\\" + fx->mModel,
"", Ogre::Vector3(mCreature.getRefData().getPosition().pos));
MWBase::Environment::get().getSoundManager()->playSound3D(mCreature, "conjuration hit", 1.f, 1.f,
MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_NoTrack);
}
};

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