Merge pull request #1468 from akortunov/itemsorting

Improve item sorting in inventory and containers
pull/296/head
scrawl 7 years ago committed by GitHub
commit fa364726b8

@ -59,15 +59,91 @@ namespace
if (mSortByType && left.mType != right.mType)
return left.mType < right.mType;
if (left.mBase.getTypeName() == right.mBase.getTypeName())
float result = 0;
// compare items by type
std::string leftName = left.mBase.getTypeName();
std::string rightName = right.mBase.getTypeName();
if (leftName != rightName)
return compareType(leftName, rightName);
// compare items by name
leftName = Misc::StringUtils::lowerCase(left.mBase.getClass().getName(left.mBase));
rightName = Misc::StringUtils::lowerCase(right.mBase.getClass().getName(right.mBase));
result = leftName.compare(rightName);
if (result != 0)
return result < 0;
// compare items by enchantment:
// 1. enchanted items showed before non-enchanted
// 2. item with lesser charge percent comes after items with more charge percent
// 3. item with constant effect comes before items with non-constant effects
int leftChargePercent = -1;
int rightChargePercent = -1;
leftName = left.mBase.getClass().getEnchantment(left.mBase);
rightName = right.mBase.getClass().getEnchantment(right.mBase);
if (!leftName.empty())
{
std::string leftName = Misc::StringUtils::lowerCase(left.mBase.getClass().getName(left.mBase));
std::string rightName = Misc::StringUtils::lowerCase(right.mBase.getClass().getName(right.mBase));
const ESM::Enchantment* ench = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().search(leftName);
if (ench)
{
if (ench->mData.mType == ESM::Enchantment::ConstantEffect)
leftChargePercent = 101;
else
leftChargePercent = (left.mBase.getCellRef().getEnchantmentCharge() == -1) ? 100
: static_cast<int>(left.mBase.getCellRef().getEnchantmentCharge() / static_cast<float>(ench->mData.mCharge) * 100);
}
}
return leftName.compare(rightName) < 0;
if (!rightName.empty())
{
const ESM::Enchantment* ench = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().search(rightName);
if (ench)
{
if (ench->mData.mType == ESM::Enchantment::ConstantEffect)
rightChargePercent = 101;
else
rightChargePercent = (right.mBase.getCellRef().getEnchantmentCharge() == -1) ? 100
: static_cast<int>(right.mBase.getCellRef().getEnchantmentCharge() / static_cast<float>(ench->mData.mCharge) * 100);
}
}
result = leftChargePercent - rightChargePercent;
if (result != 0)
return result > 0;
// compare items by condition
if (left.mBase.getClass().hasItemHealth(left.mBase) && right.mBase.getClass().hasItemHealth(right.mBase))
{
result = left.mBase.getClass().getItemHealth(left.mBase) - right.mBase.getClass().getItemHealth(right.mBase);
if (result != 0)
return result > 0;
}
else
return compareType(left.mBase.getTypeName(), right.mBase.getTypeName());
// compare items by remaining usage time
result = left.mBase.getClass().getRemainingUsageTime(left.mBase) - right.mBase.getClass().getRemainingUsageTime(right.mBase);
if (result != 0)
return result > 0;
// compare items by value
result = left.mBase.getClass().getValue(left.mBase) - right.mBase.getClass().getValue(right.mBase);
if (result != 0)
return result > 0;
// compare items by weight
result = left.mBase.getClass().getWeight(left.mBase) - right.mBase.getClass().getWeight(right.mBase);
if (result != 0)
return result > 0;
// compare items by Id
leftName = left.mBase.getCellRef().getRefId();
rightName = right.mBase.getCellRef().getRefId();
result = leftName.compare(rightName);
return result < 0;
}
};
}

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