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	Issue #225: Initialize members in class constructor.
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					 2 changed files with 16 additions and 1 deletions
				
			
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			@ -182,7 +182,9 @@ void HUD::setPlayerPos(const float x, const float y)
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}
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MapWindow::MapWindow()
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  : Layout("openmw_map_window_layout.xml"), mGlobal(false)
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  : Layout("openmw_map_window_layout.xml")
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  , mGlobal(false)
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  , mVisible(false)
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{
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    setCoord(500,0,320,300);
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    setText("WorldButton", "World");
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			@ -272,6 +274,17 @@ void MapWindow::onWorldButtonClicked(MyGUI::Widget* _sender)
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    mButton->setCaption( mGlobal ? "Local" : "World" );
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}
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LocalMapBase::LocalMapBase()
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    : mCurX(0)
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    , mCurY(0)
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    , mInterior(false)
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    , mLocalMap(NULL)
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    , mPrefix()
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    , mChanged(false)
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    , mLayout(NULL)
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{
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}
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void LocalMapBase::init(MyGUI::ScrollView* widget, OEngine::GUI::Layout* layout)
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{
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    mLocalMap = widget;
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			@ -34,6 +34,7 @@ namespace MWGui
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  class LocalMapBase
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  {
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  public:
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    LocalMapBase();
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    void init(MyGUI::ScrollView* widget, OEngine::GUI::Layout* layout);
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    void setCellPrefix(const std::string& prefix);
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			@ -85,6 +86,7 @@ namespace MWGui
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  {
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  public:
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    MapWindow();
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    virtual ~MapWindow(){}
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    void setVisible(bool b);
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    void setPlayerPos(const float x, const float y);
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