Fixed non-AL stuff from Chris

git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@19 ea6a568a-9f4f-0410-981a-c910a81bb256
actorid
nkorslund 16 years ago
parent 31242e9940
commit fa6f5b81ae

@ -2,7 +2,7 @@
# Compiler settings
CXX?= g++
CXXFLAGS?=
CXXFLAGS?= -Wall -g
# Compiler settings for Ogre + OIS. Change as needed.
OGCC=$(CXX) $(CXXFLAGS) `pkg-config --cflags OGRE OIS`

@ -177,7 +177,7 @@ class BSAFile
*/
assert(!isLoaded);
uint fsize = mmf.length;
ulong fsize = mmf.length;
if( fsize < 12 )
fail("File too small to be a valid BSA archive");

@ -186,7 +186,7 @@ struct IniReader
{
char[] value;
if(vars.inList(SecVar(sec,var), value))
return atoi(value);
return cast(int)atoi(value);
else
return def;
}

@ -368,28 +368,6 @@ struct ResourceManager
// mem
}
// Inserts a texture into ogre. Currently it only supports BSA
// textures, will later support textures in the file system. OGRE is
// able to load these itself, so in that case we can IIRC do
// nothing. The tex pointer points to an already existing Texture*
// resource in C++.
void loadTexture(TextureIndex ti, void *tex)
in
{
assert(ti.isLoaded);
assert(!ti.isEmpty);
}
body
{
assert(0, "This function is no longer in use");
void[] s = archives[ti.bsaFile].findSlice(ti.bsaIndex);
// Insert it into ogre. Note that we are actually being called
// from a manual loader at this point, this just dumps the texture
// data into an existing OGRE resource.
cpp_loadMemImage(ti.name.ptr, ti.type.ptr, s.ptr, s.length, tex);
}
}
struct SoundResource
@ -472,18 +450,6 @@ struct TextureResource
public:
// Insert the texture resource into OGRE. THIS IS NO LONGER NEEDED.
void load()
in
{
assert(!isEmpty());
}
body
{
writefln("still calling TextureResource.load");
if(ml == null) ml = cpp_createTexture(name.ptr, this);
}
char[] getName() { return name; }
char[] getNewName() { return newName; }

@ -86,12 +86,13 @@ enum Version { Unknown, v12, v13 }
struct TES3FileContext
{
char[] filename;
uint leftFile, leftRec, leftSub;
uint leftRec, leftSub;
size_t leftFile;
NAME recName, subName;
FileType type;
Version ver;
ulong filepos;
size_t filepos;
}
/**
@ -205,7 +206,7 @@ struct TES3File
{
if(filename != c.filename)
openFile(c.filename, r);
file.seekSet(c.filepos);
file.seekSet(cast(long)c.filepos);
// File is now open, copy state information
filename = c.filename;

@ -227,6 +227,7 @@ struct GameSetting
else if(type == VarType.Float) return format(f);
else if(type == VarType.String) return str;
else if(type == VarType.None) return "(no value)";
assert(0);
}
void load()

@ -367,6 +367,7 @@ struct HashTable(Key, Value, Alloc = GCAlloc, Hash = DefHash,
return old;
}
fail("Failed to replace key '%s', not found", k);
assert(0);
}
// Remove key, return value. If key does not exist, throw an

@ -167,7 +167,7 @@ class NiAutoNormalParticlesData : ShapeData
debug(verbose) writef("Active vertices: ");
// Number of active vertices (always matches count?)
activeCount = nifFile.wgetUshortIs(vertices.length/3);
activeCount = nifFile.wgetUshortIs(cast(ushort)vertices.length/3);
nifFile.wgetFloat(); // Active radius (?)
nifFile.wgetShort(); // Number of valid entries in the following arrays
@ -522,7 +522,7 @@ class NiTriShapeData : ShapeData
{
super.read();
ushort verts = vertices.length/3;
ushort verts = cast(ushort)(vertices.length/3);
short tris = nifFile.getShort;
debug(verbose) writefln("Number of faces: ", tris);

@ -117,7 +117,7 @@ struct NIFFile
recObj = null;
}
long size()
ulong size()
in
{
if(f is null) fail("Cannot get size, file is not open");
@ -129,7 +129,7 @@ struct NIFFile
bool eof() { return f.eof(); }
void seekCur(ulong skip)
void seekCur(long skip)
in
{
if(f is null) fail("Cannot seek, file is not open");

@ -64,7 +64,7 @@ abstract class Node : Named
{
super.read();
flags = nifFile.getShort();
flags = nifFile.getUshort();
nifFile.getTransformation(trafo);
debug(verbose)

@ -79,20 +79,6 @@ void cpp_startRendering();
// Cleans up after ogre
void cpp_cleanup();
// Create a manual loader for textures
ManualLoader cpp_createTexture(
char* name, // Resource name
TextureIndex ti); // Texture index
// Inserts texture from memory data. This isn't used anymore and will
// be removed.
void cpp_loadMemImage(
char* name, // Name to give the resource
char* type, // Image type (eg. "dds")
void* data, // Pointer to file data
uint size, // Size
void* texture); // Texture resource
// Gets a child SceneNode from the root node, then detatches it to
// hide it from view. Used for creating the "template" node associated
// with a NIF mesh.
@ -162,12 +148,3 @@ void cpp_moveCameraRel(float x, float y, float z);
// Do some debug action. Check the menu for today's specials!
void cpp_debug(int i);
// CALLBACKS:
// Called when a texture wants to be loaded. Not used anymore.
void d_loadTexture(TextureIndex ti, void *tex)
{
assert(0);
resources.loadTexture(ti, tex);
}

@ -603,102 +603,6 @@ extern "C" SceneNode* cpp_createNode(
return node;
}
// Callback to make D insert a texture.
extern "C" void d_loadTexture(void* tl, Resource *r);
// Manual loader for textures
class TextureLoader : public ManualResourceLoader
{
void *textureIndex;
public:
TextureLoader(char* name, void* ti) : textureIndex(ti)
{ createTexture(name); }
~TextureLoader() {}
void createTexture(char *name)
{
// Completely disable these textures for now.
return;
// Create a manually loaded texture. Dimensions etc are dummy
// values that will be overwritten later.
TexturePtr texture = TextureManager::getSingleton().createManual
(
name, // Name
"General", // Group
TEX_TYPE_2D, // Texture type
1, 1, // Dimensions
0, // Mipmaps
//PF_DXT1, // Pixel format
PF_UNKNOWN, // Pixel format
TU_DEFAULT,
this);
// Now unload this dummy image. This forces the image to be
// reloaded when needed.
texture->unload();
}
void loadResource(Resource *resource)
{
// This makes the D code insert the image.
d_loadTexture(textureIndex, resource);
}
};
// Create a new manually loaded texture, and return the manual loader
extern "C" TextureLoader *cpp_createTexture(
char *name,
void *textureIndex)
{
return new TextureLoader(name, textureIndex);
}
int hasLoad = 0;
extern "C" void cpp_loadMemImage(
char* name, // Name to give the resource
char* type, // Image type (eg. "dds")
void* data, // Pointer to file data
uint32_t size,// Size
Texture* txt)// Texture
{
DataStreamPtr m(new MemoryDataStream(name, data, size));
Image i;
i.load(m, type);
txt->setHeight(i.getHeight());
txt->setWidth(i.getWidth());
std::cout << "New width: " << txt->getWidth()
<< " source: " << txt->getSrcWidth() << "\n";
// _loadImages requires a list of image pointers
ConstImagePtrList lst(1, &i);
txt->_loadImages(lst);
/*
if(hasLoad != 15)
{
hasLoad = 15;
std::cout << "cpp_loadMemImage: name=" << name << " type=" << type
<< " data size=" << size << "\n";
std::cout << "Data stream size=" << m->size() << "\n";
std::cout << "Image: buffer size=" << i.getSize() << " dimensions="
<< i.getWidth() << "x" << i.getHeight() << " mipmaps="
<< i.getNumMipmaps() << "\n";
std::cout << "Image format: " << i.getFormat() << "\n";
//const char* filename = "output.png";
//i.save(filename);
//std::cout << "Saved file to " << filename << "\n";
}
*/
}
/* Code currently not in use
// We need this later for animated meshes. Boy will this be a mess.

@ -0,0 +1,244 @@
extern(System):
//Defines
const int AL_NONE = 0;
const int AL_FALSE = 0;
const int AL_TRUE = 1;
const int AL_SOURCE_RELATIVE = 0x202;
const int AL_CONE_INNER_ANGLE = 0x1001;
const int AL_CONE_OUTER_ANGLE = 0x1002;
const int AL_PITCH = 0x1003;
const int AL_POSITION = 0x1004;
const int AL_DIRECTION = 0x1005;
const int AL_VELOCITY = 0x1006;
const int AL_LOOPING = 0x1007;
const int AL_BUFFER = 0x1009;
const int AL_GAIN = 0x100A;
const int AL_MIN_GAIN = 0x100D;
const int AL_MAX_GAIN = 0x100E;
const int AL_ORIENTATION = 0x100F;
const int AL_SOURCE_STATE = 0x1010;
const int AL_INITIAL = 0x1011;
const int AL_PLAYING = 0x1012;
const int AL_PAUSED = 0x1013;
const int AL_STOPPED = 0x1014;
const int AL_BUFFERS_QUEUED = 0x1015;
const int AL_BUFFERS_PROCESSED = 0x1016;
const int AL_SEC_OFFSET = 0x1024;
const int AL_SAMPLE_OFFSET = 0x1025;
const int AL_BYTE_OFFSET = 0x1026;
const int AL_SOURCE_TYPE = 0x1027;
const int AL_STATIC = 0x1028;
const int AL_STREAMING = 0x1029;
const int AL_UNDETERMINED = 0x1030;
const int AL_FORMAT_MONO8 = 0x1100;
const int AL_FORMAT_MONO16 = 0x1101;
const int AL_FORMAT_STEREO8 = 0x1102;
const int AL_FORMAT_STEREO16 = 0x1103;
const int AL_REFERENCE_DISTANCE = 0x1020;
const int AL_ROLLOFF_FACTOR = 0x1021;
const int AL_CONE_OUTER_GAIN = 0x1022;
const int AL_MAX_DISTANCE = 0x1023;
const int AL_FREQUENCY = 0x2001;
const int AL_BITS = 0x2002;
const int AL_CHANNELS = 0x2003;
const int AL_SIZE = 0x2004;
const int AL_UNUSED = 0x2010;
const int AL_PENDING = 0x2011;
const int AL_PROCESSED = 0x2012;
const int AL_NO_ERROR = AL_FALSE;
const int AL_INVALID_NAME = 0xA001;
const int AL_INVALID_ENUM = 0xA002;
const int AL_INVALID_VALUE = 0xA003;
const int AL_INVALID_OPERATION = 0xA004;
const int AL_OUT_OF_MEMORY = 0xA005;
const int AL_VENDOR = 0xB001;
const int AL_VERSION = 0xB002;
const int AL_RENDERER = 0xB003;
const int AL_EXTENSIONS = 0xB004;
const int AL_DOPPLER_FACTOR = 0xC000;
const int AL_DOPPLER_VELOCITY = 0xC001;
const int AL_SPEED_OF_SOUND = 0xC003;
const int AL_DISTANCE_MODEL = 0xD000;
const int AL_INVERSE_DISTANCE = 0xD001;
const int AL_INVERSE_DISTANCE_CLAMPED = 0xD002;
const int AL_LINEAR_DISTANCE = 0xD003;
const int AL_LINEAR_DISTANCE_CLAMPED = 0xD004;
const int AL_EXPONENT_DISTANCE = 0xD005;
const int AL_EXPONENT_DISTANCE_CLAMPED = 0xD006;
//Typedefs
alias char ALboolean;
alias char ALchar;
alias char ALbyte;
alias ubyte ALubyte;
alias short ALshort;
alias ushort ALushort;
alias int ALint;
alias uint ALuint;
alias int ALsizei;
alias int ALenum;
alias float ALfloat;
alias double ALdouble;
alias void ALvoid;
//AL Functions
void alEnable( ALenum capability );
void alDisable( ALenum capability );
ALboolean alIsEnabled( ALenum capability );
ALchar* alGetString( ALenum param );
void alGetBooleanv( ALenum param, ALboolean* data );
void alGetIntegerv( ALenum param, ALint* data );
void alGetFloatv( ALenum param, ALfloat* data );
void alGetDoublev( ALenum param, ALdouble* data );
ALboolean alGetBoolean( ALenum param );
ALint alGetInteger( ALenum param );
ALfloat alGetFloat( ALenum param );
ALdouble alGetDouble( ALenum param );
ALenum alGetError();
ALboolean alIsExtensionPresent( ALchar* extname );
void* alGetProcAddress( ALchar* fname );
ALenum alGetEnumValue( ALchar* ename );
void alListenerf( ALenum param, ALfloat value );
void alListener3f( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
void alListenerfv( ALenum param, ALfloat* values );
void alListeneri( ALenum param, ALint value );
void alListener3i( ALenum param, ALint value1, ALint value2, ALint value3 );
void alListeneriv( ALenum param, ALint* values );
void alGetListenerf( ALenum param, ALfloat* value );
void alGetListener3f( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
void alGetListenerfv( ALenum param, ALfloat* values );
void alGetListeneri( ALenum param, ALint* value );
void alGetListener3i( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
void alGetListeneriv( ALenum param, ALint* values );
void alGenSources( ALsizei n, ALuint* sources );
void alDeleteSources( ALsizei n, ALuint* sources );
ALboolean alIsSource( ALuint sid );
void alSourcef( ALuint sid, ALenum param, ALfloat value );
void alSource3f( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
void alSourcefv( ALuint sid, ALenum param, ALfloat* values );
void alSourcei( ALuint sid, ALenum param, ALint value );
void alSource3i( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
void alSourceiv( ALuint sid, ALenum param, ALint* values );
void alGetSourcef( ALuint sid, ALenum param, ALfloat* value );
void alGetSource3f( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
void alGetSourcefv( ALuint sid, ALenum param, ALfloat* values );
void alGetSourcei( ALuint sid, ALenum param, ALint* value );
void alGetSource3i( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
void alGetSourceiv( ALuint sid, ALenum param, ALint* values );
void alSourcePlayv( ALsizei ns, ALuint *sids );
void alSourceStopv( ALsizei ns, ALuint *sids );
void alSourceRewindv( ALsizei ns, ALuint *sids );
void alSourcePausev( ALsizei ns, ALuint *sids );
void alSourcePlay( ALuint sid );
void alSourceStop( ALuint sid );
void alSourceRewind( ALuint sid );
void alSourcePause( ALuint sid );
void alSourceQueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
void alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
void alGenBuffers( ALsizei n, ALuint* buffers );
void alDeleteBuffers( ALsizei n, ALuint* buffers );
ALboolean alIsBuffer( ALuint bid );
void alBufferData( ALuint bid, ALenum format, ALvoid* data, ALsizei size, ALsizei freq );
void alBufferf( ALuint bid, ALenum param, ALfloat value );
void alBuffer3f( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
void alBufferfv( ALuint bid, ALenum param, ALfloat* values );
void alBufferi( ALuint bid, ALenum param, ALint value );
void alBuffer3i( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
void alBufferiv( ALuint bid, ALenum param, ALint* values );
void alGetBufferf( ALuint bid, ALenum param, ALfloat* value );
void alGetBuffer3f( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
void alGetBufferfv( ALuint bid, ALenum param, ALfloat* values );
void alGetBufferi( ALuint bid, ALenum param, ALint* value );
void alGetBuffer3i( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
void alGetBufferiv( ALuint bid, ALenum param, ALint* values );
void alDopplerFactor( ALfloat value );
void alDopplerVelocity( ALfloat value );
void alSpeedOfSound( ALfloat value );
void alDistanceModel( ALenum distanceModel );
typedef void ( *LPALENABLE)( ALenum capability );
typedef void ( *LPALDISABLE)( ALenum capability );
typedef ALboolean ( *LPALISENABLED)( ALenum capability );
typedef const ALchar* ( *LPALGETSTRING)( ALenum param );
typedef void ( *LPALGETBOOLEANV)( ALenum param, ALboolean* data );
typedef void ( *LPALGETINTEGERV)( ALenum param, ALint* data );
typedef void ( *LPALGETFLOATV)( ALenum param, ALfloat* data );
typedef void ( *LPALGETDOUBLEV)( ALenum param, ALdouble* data );
typedef ALboolean ( *LPALGETBOOLEAN)( ALenum param );
typedef ALint ( *LPALGETINTEGER)( ALenum param );
typedef ALfloat ( *LPALGETFLOAT)( ALenum param );
typedef ALdouble ( *LPALGETDOUBLE)( ALenum param );
typedef ALenum ( *LPALGETERROR)();
typedef ALboolean ( *LPALISEXTENSIONPRESENT)(ALchar* extname );
typedef void* ( *LPALGETPROCADDRESS)( ALchar* fname );
typedef ALenum ( *LPALGETENUMVALUE)( ALchar* ename );
typedef void ( *LPALLISTENERF)( ALenum param, ALfloat value );
typedef void ( *LPALLISTENER3F)( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void ( *LPALLISTENERFV)( ALenum param, ALfloat* values );
typedef void ( *LPALLISTENERI)( ALenum param, ALint value );
typedef void ( *LPALLISTENER3I)( ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void ( *LPALLISTENERIV)( ALenum param, ALint* values );
typedef void ( *LPALGETLISTENERF)( ALenum param, ALfloat* value );
typedef void ( *LPALGETLISTENER3F)( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
typedef void ( *LPALGETLISTENERFV)( ALenum param, ALfloat* values );
typedef void ( *LPALGETLISTENERI)( ALenum param, ALint* value );
typedef void ( *LPALGETLISTENER3I)( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
typedef void ( *LPALGETLISTENERIV)( ALenum param, ALint* values );
typedef void ( *LPALGENSOURCES)( ALsizei n, ALuint* sources );
typedef void ( *LPALDELETESOURCES)( ALsizei n, ALuint* sources );
typedef ALboolean ( *LPALISSOURCE)( ALuint sid );
typedef void ( *LPALSOURCEF)( ALuint sid, ALenum param, ALfloat value);
typedef void ( *LPALSOURCE3F)( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void ( *LPALSOURCEFV)( ALuint sid, ALenum param, ALfloat* values );
typedef void ( *LPALSOURCEI)( ALuint sid, ALenum param, ALint value);
typedef void ( *LPALSOURCE3I)( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void ( *LPALSOURCEIV)( ALuint sid, ALenum param, ALint* values );
typedef void ( *LPALGETSOURCEF)( ALuint sid, ALenum param, ALfloat* value );
typedef void ( *LPALGETSOURCE3F)( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
typedef void ( *LPALGETSOURCEFV)( ALuint sid, ALenum param, ALfloat* values );
typedef void ( *LPALGETSOURCEI)( ALuint sid, ALenum param, ALint* value );
typedef void ( *LPALGETSOURCE3I)( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
typedef void ( *LPALGETSOURCEIV)( ALuint sid, ALenum param, ALint* values );
typedef void ( *LPALSOURCEPLAYV)( ALsizei ns, ALuint *sids );
typedef void ( *LPALSOURCESTOPV)( ALsizei ns, ALuint *sids );
typedef void ( *LPALSOURCEREWINDV)( ALsizei ns, ALuint *sids );
typedef void ( *LPALSOURCEPAUSEV)( ALsizei ns, ALuint *sids );
typedef void ( *LPALSOURCEPLAY)( ALuint sid );
typedef void ( *LPALSOURCESTOP)( ALuint sid );
typedef void ( *LPALSOURCEREWIND)( ALuint sid );
typedef void ( *LPALSOURCEPAUSE)( ALuint sid );
typedef void ( *LPALSOURCEQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, ALuint *bids );
typedef void ( *LPALSOURCEUNQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, ALuint *bids );
typedef void ( *LPALGENBUFFERS)( ALsizei n, ALuint* buffers );
typedef void ( *LPALDELETEBUFFERS)( ALsizei n, ALuint* buffers );
typedef ALboolean ( *LPALISBUFFER)( ALuint bid );
typedef void ( *LPALBUFFERDATA)( ALuint bid, ALenum format, ALvoid* data, ALsizei size, ALsizei freq );
typedef void ( *LPALBUFFERF)( ALuint bid, ALenum param, ALfloat value);
typedef void ( *LPALBUFFER3F)( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void ( *LPALBUFFERFV)( ALuint bid, ALenum param, ALfloat* values );
typedef void ( *LPALBUFFERI)( ALuint bid, ALenum param, ALint value);
typedef void ( *LPALBUFFER3I)( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void ( *LPALBUFFERIV)( ALuint bid, ALenum param, ALint* values );
typedef void ( *LPALGETBUFFERF)( ALuint bid, ALenum param, ALfloat* value );
typedef void ( *LPALGETBUFFER3F)( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
typedef void ( *LPALGETBUFFERFV)( ALuint bid, ALenum param, ALfloat* values );
typedef void ( *LPALGETBUFFERI)( ALuint bid, ALenum param, ALint* value );
typedef void ( *LPALGETBUFFER3I)( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
typedef void ( *LPALGETBUFFERIV)( ALuint bid, ALenum param, ALint* values );
typedef void ( *LPALDOPPLERFACTOR)( ALfloat value );
typedef void ( *LPALDOPPLERVELOCITY)( ALfloat value );
typedef void ( *LPALSPEEDOFSOUND)( ALfloat value );
typedef void ( *LPALDISTANCEMODEL)( ALenum distanceModel );

@ -0,0 +1,90 @@
extern(System):
//Definitions
const int ALC_FALSE = 0;
const int ALC_TRUE = 1;
const int ALC_FREQUENCY = 0x1007;
const int ALC_REFRESH = 0x1008;
const int ALC_SYNC = 0x1009;
const int ALC_MONO_SOURCES = 0x1010;
const int ALC_STEREO_SOURCES = 0x1011;
const int ALC_NO_ERROR = ALC_FALSE;
const int ALC_INVALID_DEVICE = 0xA001;
const int ALC_INVALID_CONTEXT = 0xA002;
const int ALC_INVALID_ENUM = 0xA003;
const int ALC_INVALID_VALUE = 0xA004;
const int ALC_OUT_OF_MEMORY = 0xA005;
const int ALC_DEFAULT_DEVICE_SPECIFIER = 0x1004;
const int ALC_DEVICE_SPECIFIER = 0x1005;
const int ALC_EXTENSIONS = 0x1006;
const int ALC_MAJOR_VERSION = 0x1000;
const int ALC_MINOR_VERSION = 0x1001;
const int ALC_ATTRIBUTES_SIZE = 0x1002;
const int ALC_ALL_ATTRIBUTES = 0x1003;
const int ALC_CAPTURE_DEVICE_SPECIFIER = 0x310;
const int ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER = 0x311;
const int ALC_CAPTURE_SAMPLES = 0x312;
//Device and context structures
alias void ALCdevice;
alias void ALCcontext;
//Typedefs
alias char ALCboolean;
alias char ALCchar;
alias char ALCbyte;
alias ubyte ALCubyte;
alias short ALCshort;
alias ushort ALCushort;
alias int ALCint;
alias uint ALCuint;
alias int ALCsizei;
alias int ALCenum;
alias float ALCfloat;
alias double ALCdouble;
alias void ALCvoid;
//Context functions
ALCcontext* alcCreateContext( ALCdevice *device, ALCint* attrlist );
ALCboolean alcMakeContextCurrent( ALCcontext *context );
void alcProcessContext( ALCcontext *context );
void alcSuspendContext( ALCcontext *context );
void alcDestroyContext( ALCcontext *context );
ALCcontext* alcGetCurrentContext();
ALCdevice* alcGetContextsDevice( ALCcontext *context );
ALCdevice * alcOpenDevice( ALCchar *devicename );
ALCboolean alcCloseDevice( ALCdevice *device );
ALCenum alcGetError( ALCdevice *device );
ALCboolean alcIsExtensionPresent( ALCdevice *device, ALCchar *extname );
void* alcGetProcAddress( ALCdevice *device, ALCchar *funcname );
ALCenum alcGetEnumValue( ALCdevice *device, ALCchar *enumname );
ALCchar* alcGetString( ALCdevice *device, ALCenum param );
void alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
ALCdevice* alcCaptureOpenDevice( ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
ALCboolean alcCaptureCloseDevice( ALCdevice *device );
void alcCaptureStart( ALCdevice *device );
void alcCaptureStop( ALCdevice *device );
void alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
typedef ALCcontext * ( *LPALCCREATECONTEXT) (ALCdevice *device, ALCint *attrlist);
typedef ALCboolean ( *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
typedef void ( *LPALCPROCESSCONTEXT)( ALCcontext *context );
typedef void ( *LPALCSUSPENDCONTEXT)( ALCcontext *context );
typedef void ( *LPALCDESTROYCONTEXT)( ALCcontext *context );
typedef ALCcontext * ( *LPALCGETCURRENTCONTEXT)( );
typedef ALCdevice * ( *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
typedef ALCdevice * ( *LPALCOPENDEVICE)( ALCchar *devicename );
typedef ALCboolean ( *LPALCCLOSEDEVICE)( ALCdevice *device );
typedef ALCenum ( *LPALCGETERROR)( ALCdevice *device );
typedef ALCboolean ( *LPALCISEXTENSIONPRESENT)( ALCdevice *device, ALCchar *extname );
typedef void * ( *LPALCGETPROCADDRESS)(ALCdevice *device, ALCchar *funcname );
typedef ALCenum ( *LPALCGETENUMVALUE)(ALCdevice *device, ALCchar *enumname );
typedef const ALCchar* ( *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
typedef void ( *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
typedef ALCdevice * ( *LPALCCAPTUREOPENDEVICE)( ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
typedef ALCboolean ( *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
typedef void ( *LPALCCAPTURESTART)( ALCdevice *device );
typedef void ( *LPALCCAPTURESTOP)( ALCdevice *device );
typedef void ( *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );

@ -112,7 +112,7 @@ class DRand : Random
void initialize(long newSeed)
{
origSeed = newSeed;
rand_seed(newSeed, 0);
rand_seed(cast(uint)newSeed, 0);
}
alias Random.initialize initialize;

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